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-rw-r--r--src/game/tremulous.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 7694887d..ffcb9205 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -31,6 +31,11 @@
#define ABUILDER_CLAW_REPEAT 1000
#define ABUILDER_BASE_DELAY 9000
#define ABUILDER_ADV_DELAY 4000
+#define ABUILDER_BLOB_DMG ADM(20)
+#define ABUILDER_BLOB_REPEAT 1000
+#define ABUILDER_BLOB_SPEED 800.0f
+#define ABUILDER_BLOB_SPEED_MOD 0.5f
+#define ABUILDER_BLOB_TIME 5000
#define SOLDIER_BITE_DMG ADM(34)
#define SOLDIER_BITE_RANGE 32.0f
@@ -54,9 +59,6 @@
#define CHIMERA_AREAZAP_DMG ADM(75)
#define CHIMERA_AREAZAP_RANGE 200.0f
#define CHIMERA_AREAZAP_REPEAT 1500
-#define CHIMERA_DIRECTZAP_DMG ADM(100)
-#define CHIMERA_DIRECTZAP_RANGE 200.0f
-#define CHIMERA_DIRECTZAP_REPEAT 1500
#define CHIMERA_WALLJUMP_MAXSPEED 1000.0f
#define DRAGOON_CLAW_DMG ADM(75)
@@ -68,11 +70,9 @@
#define DRAGOON_POUNCE_SPEED 600
#define DRAGOON_POUNCE_SPEED_MOD 0.75f
#define DRAGOON_POUNCE_TIME 1000
-#define DRAGOON_SLOWBLOB_DMG ADM(20)
-#define DRAGOON_SLOWBLOB_REPEAT 1000
-#define DRAGOON_SLOWBLOB_SPEED 800.0f
-#define DRAGOON_SLOWBLOB_SPEED_MOD 0.5f
-#define DRAGOON_SLOWBLOB_TIME 5000
+#define DRAGOON_BOUNCEBALL_DMG ADM(50)
+#define DRAGOON_BOUNCEBALL_REPEAT 1000
+#define DRAGOON_BOUNCEBALL_SPEED 1000.0f
#define BMOFO_CLAW_DMG ADM(150)
#define BMOFO_CLAW_RANGE 128.0f
@@ -381,6 +381,8 @@
#define JETPACK_PRICE 120
#define JETPACK_FLOAT_SPEED 128.0f //up movement speed
#define JETPACK_SINK_SPEED 192.0f //down movement speed
+#define JETPACK_DISABLE_TIME 1000 //time to disable the jetpack when player damaged
+#define JETPACK_DISABLE_CHANCE 0.3f
#define BSUIT_PRICE 200