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-rw-r--r--src/game/bg_pmove.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c
index aa3d6691..77f0a4a8 100644
--- a/src/game/bg_pmove.c
+++ b/src/game/bg_pmove.c
@@ -3261,7 +3261,7 @@ static void PM_Weapon( void )
}
else
{
- int num = abs( pm->ps->weaponTime );
+ int num = rand( );
//FIXME: it would be nice to have these hard coded policies in
// weapon.cfg