Age | Commit message (Collapse) | Author |
|
|
|
anything else. - In G_AddBot, don't set SVF_BOT and inuse. It's done in ClientConnect, plus inuse causes ClientDisconnect to be run for no reason. - In G_AddBot, only set skill in bot useinfo once. - Avoid using cl->ps.clientNum to check if cl is a bot.
|
|
if following a client with a higher client number. - Fix client unlinking issue caused by ent->s.number being set to followed client's ps->clientNum after map_restart. Reported by Ensiform.
|
|
arches and made make-macosx.sh not build UB's but only standard binaries
|
|
|
|
autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
|
|
localhost check from reconnect command.
|
|
|
|
happens if someone modifies the engine. (#5449)
|
|
|
|
non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.) Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163.
|
|
|
|
|
|
|
|
CL_ParseVoip() while flipping cl_voip off and on.
|
|
|
|
|
|
per-vertex light vectors. Fixes #5813.
|
|
|
|
|
|
|
|
renderers in MacOSX UB
|
|
|
|
separate depth texture and screen texture coordinates in glsl shaders.
|
|
|
|
|
|
|
|
menu. (They aren't shown in id's q3a demo and use to be drawn under demo message).
|
|
|
|
|
|
|
|
gc commands. Target was just set, cannot be NULL. - Validate "order" in gc command before "player id."
|
|
number of FBOs and FBO blits when able.
|
|
|
|
Base sound system to warn not error when sound filename is empty or too long.
|
|
|
|
|
|
|
|
|
|
- Add usage messages for gc, tell, vtell, and votell commands. - Check player names in gc, tell, vtell, and votell commands.
|
|
|
|
index like in server.
|
|
|
|
|
|
merged in R_MergeLeafSurfaces().
|
|
|
|
Ensiform.
|
|
|
|
|
|
|