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zittrig-4
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The server software used for the Der Bunker Tremulous servers.
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Author
2015-03-17
Add missing EV_USE_ITEM15 cases
Zack Middleton
2015-03-17
OpenGL2: Change normal/tangent vertex encoding.
SmileTheory
2015-03-17
OpenGL2: Speed up tonemap shader.
SmileTheory
2015-03-17
OpenGL2: Fix corrupt models.
SmileTheory
2015-03-17
OpenGL2: Bit of multidraw optimization.
SmileTheory
2015-03-17
Fix a bug in previous commit.
SmileTheory
2015-03-17
OpenGL2: Fix missing surfaces with r_mergeMultidraws 2.
SmileTheory
2015-03-17
OpenGL2: Interleave vertex data for static MD3s.
SmileTheory
2015-03-17
OpenGL2: Fix invalid texture parameter.
SmileTheory
2015-03-17
OpenGL2: Reduce redundant GL calls.
SmileTheory
2015-03-17
OpenGL2: Vertex array object support.
SmileTheory
2015-03-17
OpenGL2: VBO cleanup.
SmileTheory
2015-03-17
OpenGL2: Better BSP surface merging.
SmileTheory
2015-03-17
OpenGL2: Don't segfault if r_ext_multitexture is disabled
Zack Middleton
2015-03-17
Add function for clearing global shader instead of duplicating the code
Zack Middleton
2015-03-17
Add facility to describe cvars
Tim Angus
2015-03-17
Use correct type for thinktime
Tim Angus
2015-03-17
Don't add duplicate resolutions to r_availableModes
Zack Middleton
2015-03-17
Fix Windows key bind name on non-Mac using SDL2
Zack Middleton
2015-03-17
Fix binding 'context menu' key using SDL2
Zack Middleton
2015-03-17
Fix building with curl on Linux PPC and Sparc
MAN-AT-ARMS
2015-03-17
Change default value for s_alDopplerSpeed
MAN-AT-ARMS
2015-03-17
Fix possible division by zero in S_PaintChannelFrom16_altivec
MAN-AT-ARMS
2015-03-17
Actually, that's not suppressing, that's changing behaviour
Tim Angus
2015-03-17
Fix more warnings
Tim Angus
2015-03-17
Fix renderergl2 warnings
Tim Angus
2015-03-17
Fix renderergl1 warnings
Tim Angus
2015-03-17
Suppress warning of (deliberate) null pointer deference
Tim Angus
2015-03-17
Fix client warnings
Tim Angus
2015-03-17
Fix game warnings
Tim Angus
2015-03-17
Fix ui warnings
Tim Angus
2015-03-17
Fix cgame warnings
Tim Angus
2015-03-17
Fix a few warnings
Tim Angus
2015-03-17
Fix 6155: OpenGL2: some shader stages remains visible through fog volumes
Zack Middleton
2015-03-17
Use ColorIndexForNumber in Con_DrawSolidConsole
Zack Middleton
2015-03-17
Port COM_ParseExt fixes to CommaParse
Zack Middleton
2015-03-17
SDL 2 scroll/caps/num lock keys send KEYUP event when key is released
Zack Middleton
2015-03-17
Add ColorIndexForNumber macro replacing '& 0x07'
Pan7
2015-03-17
Don't scale cinematic time by timescale twice
Zack Middleton
2015-03-17
fixed formatting of a few GLSL float constants remove unneeded version number...
Anthony Pesch
2015-03-17
Add cvar_modified command
Zack Middleton
2014-08-28
Use correct path name
Tim Angus
2014-08-28
Make it compile
Tim Angus
2014-08-28
Merged ioq3 ab41267e9fee18f1015b6a68ec8824678c781d82
Tim Angus
2014-08-28
Only run scan-build on one of the clang builds
Tim Angus
2014-08-28
Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.c
Zack Middleton
2014-08-28
Fix incorrect rgbGen const reading uninitialized memory
Zack Middleton
2014-08-28
Fix incorrect strncat usage in CL_ServerInfoPacket
Zack Middleton
2014-08-28
Remove unused functions from null_main.c and null_input.c
Zack Middleton
2014-08-28
Moved the systemd to /misc/linux
Zachary J. Slater
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