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AgeCommit message (Collapse)Author
2013-02-16Run toggleconsole in binds while in menu or message modeZack Middleton
2013-02-16Add togglemenu to q3_ui controls menuZack Middleton
2013-02-16Add togglemenu commandZack Middleton
Allow togglemenu to be run in binds while in menu or message mode.
2013-02-16Fix error message in BG_EvaluateTrajectoryJeremy Davis
2013-02-16Fix error message in BG_EvaluateTrajectoryDeltaJeremy Davis
2013-02-16Make the merge script actually workTim Angus
2013-02-16Fix error message in BG_EvaluateTrajectoryJeremy Davis
2013-02-16Fix error message in BG_EvaluateTrajectoryDeltaJeremy Davis
2013-01-15Remove a bunch of LEGACY_PROTOCOL blocksTim Angus
2013-01-15Ues cls.glconfigTim Angus
2013-01-13Manual update to last merge SHATim Angus
2013-01-13Fix screwed up whitespace in files.cTim Angus
Apologies to anyone merging this :(
2013-01-13Fix FS_FOpenFileRead corner caseTim Angus
FS_FOpenFileRead is a fairly mental function that changes its return behaviour depending on whether or not file is NULL or not. It turns out in the case where file is NULL, we were returning the wrong value when the file didn't exist.
2013-01-13Update src/qcommon/q_shared.hM. Kristall
ioq3 merge prevented servers from showing up on the master The Tremulous master server expects HEARTBEAT_FOR_MASTER to be the same as GAMENAME_FOR_MASTER, but dpmaster wants DarkPlaces
2013-01-12Fix a bunch of warningsTim Angus
2013-01-12Add tags file to .gitignoreTim Angus
2013-01-12It seems rend2 needs more hunkTim Angus
2013-01-12Add vim .swp files to .gitignoreTim Angus
2013-01-12Add git ioq3 merge scriptTim Angus
2013-01-12Remove rend2 readmeTim Angus
2013-01-12Changes to make rend2 work with TremulousTim Angus
* Remove static video mode stuff * Add SetClipRegion to rend2
2013-01-12Remove old FIXME, pmove_framecount isn't networkedZack Middleton
2013-01-12Fix win32 console partial print being overwrittenZack Middleton
2013-01-12Make win32 console cursor visibleZack Middleton
2013-01-12Fix win32 input left on buffer and overwrittenZack Middleton
The input line on the console screen buffer was moved up a line and overwritten by CON_Print. Remove input line when console shutdown as well.
2013-01-12Fix #5849 - broken snapvector inverts player speedMark
Snapvector was converting floats to 16 bit integers instead of 32 bit integers.
2013-01-12#5866: Fix surface culling through portals, and use the correct number of ↵SmileTheory
frustum planes.
2013-01-12Don't look for colors past win32 input line lengthZack Middleton
2013-01-12Fix win32 dedicated input line printing to backlogZack Middleton
Use to write win32 input line using WriteConsole then overwrite by CON_Print, so when CON_Print removes color format characters the end of original input line was visable. "hi ^1guys" use to be shown as "hi guysys" in the console backlog.
2013-01-12Colorize text on win32 consoleZack Middleton
Text input line color based on code by "spior" Main colorize function based on Sys_AnsiColorPrint in sys_main.c
2013-01-12#5863 - Use proper texture coordinates for alpha tested materials when doing ↵SmileTheory
depth prepass.
2013-01-12#5818 - Modular renderer and Rend2 support for MSVC.SmileTheory
2013-01-12Fixed a typo in a comment.Ryan C. Gordon
2013-01-12Fixed a small bug in my new version of this script.Richard Allen
2013-01-12Increase various arbitrary limits - Bug #5463Zachary Slater
2013-01-12Assorted whitespace fixesTim Angus
2013-01-12Fix dist target and comment refering to svnTim Angus
2013-01-12Fix whitespaceTim Angus
2013-01-12Replace svnversion use with git equivalentTim Angus
2013-01-12Lets list all the valid options.Zachary Slater
2013-01-12Have make-macosx.sh require the user to specify which architecture she/he ↵Richard Allen
wants to build for and suggest building UB's if the user is unaware of what architectures are
2013-01-12mv .svnignore .gitignoreTim Angus
2013-01-12More fixes to the macosx buildsystem. This removes the SDL Framework and ↵Richard Allen
makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2013-01-12Fix bot skill format so it doesn't always have a space at the beginning of it.Zack Middleton
2013-01-12Changes from Ensiform: - In G_AddBot, try to allocate clientNum before doing ↵Zack Middleton
anything else. - In G_AddBot, don't set SVF_BOT and inuse. It's done in ClientConnect, plus inuse causes ClientDisconnect to be run for no reason. - In G_AddBot, only set skill in bot useinfo once. - Avoid using cl->ps.clientNum to check if cl is a bot.
2013-01-12- Fix spectator client being switched from follow to free after map_restart ↵Zack Middleton
if following a client with a higher client number. - Fix client unlinking issue caused by ent->s.number being set to followed client's ps->clientNum after map_restart. Reported by Ensiform.
2013-01-12Changed the MacOS-X build system to make UB's containing i386 and x86_64 ↵Richard Allen
arches and made make-macosx.sh not build UB's but only standard binaries
2013-01-12Missed a file in the previous commit.James Canete
2013-01-12Support r_srgb even without hardware support. Also tweak default ↵James Canete
autoexposure/tonemap settings to look good on both r_srgb 0 and 1.
2013-01-12Save all arguments from connect for reconnect command. Remove unnecessary ↵Zack Middleton
localhost check from reconnect command.