summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2013-01-03Team say prompt now says "Say to team:".Michael Levin
2013-01-03prfile splash *actually* removed nowAsa Kravets
2013-01-03ACIDTUBE_REPEAT is now the actual repeat rate for Acid tube fire.Michael Levin
2013-01-03* Acid tube animation fixed (used to include part of dying animation!)Michael Levin
2013-01-03advanced granger falling damageAsa Kravets
2013-01-03* Menus_CloseAll() now takes one argument -- force. This argument determines ...Michael Levin
2013-01-03* Lowered dretch zoffset a bit to better fit inside bounding box, increased s...Michael Levin
2013-01-03*(bug 3280) Changed the default behaviour of !listplayers. The fieldsTony J. White
2013-01-03* MAX()/MIN() macros need to be wrapped in parenthesis to work as Michael Levin
2013-01-03* Damage regions are no longer included in non-locational damage Michael Levin
2013-01-03Fix for Ben Millwood
2013-01-03The new non-localized damage calculation method (based on Norfenstein's Michael Levin
2013-01-03* Dodge no longer drains stamina while flying with a jetpackMichael Levin
2013-01-03Added 'gfx' directory graphic files to version control.Michael Levin
2013-01-03Added class parameter override files to version control.Michael Levin
2013-01-03Added shader/particle scripts to version control.Michael Levin
2013-01-03Added shader/particle scripts to version control.Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2013-01-03* Merge ioq3-r1233Tim Angus
2013-01-03* Merge ioq3-r1233Tim Angus
2007-12-01* (bug 3451) Widen name column in scoreboard (thebenmachine)Tim Angus
2007-11-28* Don't test for spawn removal when building if there are no spawnsTim Angus
2007-11-28* Merge ioq3-r1220Tim Angus
2007-11-28* Pass UI module through astyle nad some other filtersTim Angus
2007-11-27* Remove lots of Q3/Team Arena related code from the UI moduleTim Angus
2007-11-14* (bug 3417) Fix getting stuck while evolving in some situationsTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-11-03* Merge ioq3-r1204Tim Angus
2007-11-02* rename the remaining variables i missed in r1029M. Kristall
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-11-02* prevent kick votes from targetting the wrong person in some casesM. Kristall
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2007-10-25* Fix a couple of Q3isms accidentally introduced during a mergeTim Angus
2007-10-04* Revert fix to bug 3282 since it's no longer necessaryTim Angus
2007-10-03* (bug 3373) Missing colour sanitisation on attackerName (Josh <jkeyes05@gmai...Tim Angus
2007-10-02* Merge of ioq3-r1189Tim Angus
2007-10-01* Fix to bug where crouching and moving wouldn't replenish staminaTim Angus
2007-09-30* (bug 3002) Fix to alien weapon traces that miss due to world collisionTim Angus
2007-09-28* Remove infopanes stuff, and just store the strings staticallyTim Angus
2007-09-27* (bug 3249) Improve repeater interaction with marked deconstructionTim Angus
2007-09-26* (bug 3305) Remove inappropriate SnapVectorTim Angus
2007-09-26* Allow unique buildables to be replaced by non-unique buildablesTim Angus
2007-09-25* Fix a few warnings introduced by the previous revisionTim Angus
2007-09-25* Remove B_REMOVED_TOGGLEBIT, use ps->misc per player insteadTim Angus
2007-09-25* Remove more powerups stuffTim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-25* match players that are not completely connectedM. Kristall
2007-09-25* (bug 3307) use boundary checking to prevent potential buffer overflowM. Kristall
2007-09-24* Highlight marked buildables that will be removed by building a newTim Angus
2007-09-24* Add missing )Tim Angus