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AgeCommit message (Expand)Author
2013-01-12Oops, fix line endings in new files in previous commitJames Canete
2013-01-12#5808 - Include and use .glsl in source (rend2)James Canete
2013-01-12Add length check here as well, thanks EnsiformThilo Schulz
2013-01-12In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in main menu...Zack Middleton
2013-01-12Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform.Zack Middleton
2013-01-12Remove unused function CL_DisconnectPacket. Pointed out by Ensiform.Zack Middleton
2013-01-12Update standalone code in Catch the Chicken NSIS installer.Zack Middleton
2013-01-12Changes suggested by DevHC: - Remove "!target" checks from tell, vtell, and g...Zack Middleton
2013-01-12Make software overbright optional (cvar r_softOverbright) and reduce the numb...James Canete
2013-01-12Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.Zack Middleton
2013-01-12- Check for invalid filename in OpenAL's RegisterSound function. - Changed Ba...Zack Middleton
2013-01-12Remove unneeded name buffer in S_Play_f.Zack Middleton
2013-01-12Improve "play" command, based on a patch from Ensiform.Zack Middleton
2013-01-12#5799 - Change messagemode text box to display colors like in console input box.Zack Middleton
2013-01-12Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform.Zack Middleton
2013-01-12- Fix up "gc" command, make it more like "tell". Based on patch by Ensiform. ...Zack Middleton
2013-01-12Fix follow command to find clients whose name begins with a number.Zack Middleton
2013-01-12Change error message in CL_ConfigstringModified to specify out of range index...Zack Middleton
2013-01-12Fix some "> MAX_*" to be ">= MAX_*".Zack Middleton
2013-01-12Various shader fixes and optimizations.James Canete
2013-01-12Fix bugs where some surfaces weren't merged and others were counted as merged...James Canete
2013-01-12When calling qglDrawRangeElementsEXT(), use proper start and end parameters.James Canete
2013-01-12Change more operator commands to require sv_running to be usable. Patch by En...Zack Middleton
2013-01-12Ensure the correct FBO is bound when drawing. (Fixes bug #5791.)James Canete
2013-01-12Don't draw cursor during Team Arena's loading screen.Zack Middleton
2013-01-12Fix restoring old fs_game upon leaving a server. Patch by Ensiform.Zack Middleton
2013-01-12Clean up getting pshadowMap in Rend2's R_DecomposeSort().Zack Middleton
2013-01-12Show reason non-default renderer failed to load.Zack Middleton
2013-01-12Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi...James Canete
2013-01-12Remove initializing "sv_mapname" cvar in game. It's set to "" and never used.Zack Middleton
2013-01-12From /dev/humancontroller: when hard-linking renderers, put the old renderer ...James Canete
2013-01-12From /dev/humancontroller: fix the SMP functionality not being utilized (as o...James Canete
2013-01-12Remove ARRAY_SIZE, and use ARRAY_LEN instead.James Canete
2013-01-12Fix FBO_*() usage when framebuffers are unavailable or undesired.James Canete
2013-01-12Remove speed claim until Rend2 beats opengl1 under typical circumstances.James Canete
2013-01-12Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.Zack Middleton
2013-01-12Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa...Zack Middleton
2013-01-12Add smiletheory to credits in q3_ui.Zack Middleton
2013-01-12Remove gfxmeminfo command when shuting down Rend2.Zack Middleton
2013-01-12Fix gcc warnings in Rend2.Zack Middleton
2013-01-12Added myself to the list of maintainers.James Canete
2013-01-12Fix restoring fs_game when default.cfg is missing.Zack Middleton
2013-01-12Added Rend2, an alternate renderer. (Bug #4358)James Canete
2013-01-12From /dev/humancontroller: to further reduce confusion, rename constants like...Zack Middleton
2013-01-12From /dev/humancontroller: really fix the confusion with game entity and refe...Zack Middleton
2013-01-12When in third person, don't play player's sounds as full volume in Base sound...Zack Middleton
2013-01-12Check last listener number instead of clc.clientNum in S_AL_HearingThroughEnt...Zack Middleton
2013-01-12Don't include client.h in sdl_glimp.c as it is part of the external renderer ...Zack Middleton
2013-01-12Play correct team sounds when in spectator mode and following a player.Zack Middleton
2013-01-12Fix resetting single player level selection in q3_ui when there is no trainin...Zack Middleton