Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 4037) cgame forgets to close buildstat.cfg | M. Kristall |
2013-01-03 | * make zap damage instant | Roman Tetelman |
2013-01-03 | * Fix HUD being enabled while dead (caused by r1187) | Ben Millwood |
2013-01-03 | * increase trample damage repeat a bit (75->100) | Roman Tetelman |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Make missing default_hud a fatal error | Ben Millwood |
2013-01-03 | * Remove unused references to bank | Ben Millwood |
2013-01-03 | * Fix mem leak in G_LayoutLoad() (thanks Byron Johnson) | Christopher Schwarz |
2013-01-03 | * One-line fix admin name formatting | Ben Millwood |
2013-01-03 | * Partially revert rev 1182 (null deref) | M. Kristall |
2013-01-03 | * Require each client to have a unique, valid GUID | M. Kristall |
2013-01-03 | * update ingame help a bit | Roman Tetelman |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman |
2013-01-03 | * Builders get one score point per 10 seconds | Christopher Schwarz |
2013-01-03 | * Fix a small bug in g_adminMaxBan (thanks ben) | Christopher Schwarz |
2013-01-03 | * (bug 3993) ban length limits (Rezyn) | Christopher Schwarz |
2013-01-03 | * (bug 3990) Allow voting for next map (with thanks to Critux) | Christopher Schwarz |
2013-01-03 | * (bug 3992) Add search abilities to !showbans (Rezyn) | Christopher Schwarz |
2013-01-03 | * Fix semicolon I forgot during the previous commit | Christopher Schwarz |
2013-01-03 | * (bug 2803) Tighten some spelling/grammar/typos in various places (Phil Bord... | Christopher Schwarz |
2013-01-03 | * (bug 3969) Fix overflow warnings in !showbans (Rezyn) | Christopher Schwarz |
2013-01-03 | * (bug 4003) Non-buildable entities can be counted as spawns (Rezyn) | Ben Millwood |
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood |
2013-01-03 | * Fix a slightly-broken if statement in CheckVenomAttack() (Byron Johnson) | Christopher Schwarz |
2013-01-03 | * Silence compiler warnings from r1160 | Christopher Schwarz |
2013-01-03 | * Log stageups to games.log | Christopher Schwarz |
2013-01-03 | * Fix incorrect positioning of some text display in lagometer | Ben Millwood |
2013-01-03 | * (bug 3948) prevent buggy maps from crashing .so servers via g_target.c (Rezyn) | Christopher Schwarz |
2013-01-03 | * Slight cleanup and futureproofing of r1164 (Timbo) | Christopher Schwarz |
2013-01-03 | * (bug 3295) Make callvote/callteamvote return the list of partial matches wh... | Christopher Schwarz |
2013-01-03 | * (bug 3408) Slightly reorder alien evolution failure reasons (David Severwri... | Christopher Schwarz |
2013-01-03 | * (bug 3734) Prevent exploitative use of roll axis by hacked clients (DevHC) | Christopher Schwarz |
2013-01-03 | * (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (... | Christopher Schwarz |
2013-01-03 | * (bug 3476) Log callvote/callteamvote to games.log and print votedisplaystri... | Christopher Schwarz |
2013-01-03 | * (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC) | Christopher Schwarz |
2013-01-03 | * Fix alienWin and humanWin commands to destroy the *other* team's base | Ben Millwood |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus |
2013-01-03 | * (bug 3760) Tremulous reports as ioQ3 when downloading with curl | Ben Millwood |
2013-01-03 | * score from buildable killes *= 2 | Christopher Schwarz |
2013-01-03 | Revert "* Give mass driver a small width (5u for now)" since the dretch bbox ... | Roman Tetelman |
2013-01-03 | Reverted dretch health (20 -> 25) and hitbox (24 -> 30 cubed) | Asa Kravets |
2013-01-03 | * Make both grangers' speeds 0.9, at Norf's request | Christopher Schwarz |
2013-01-03 | * Scoreboard revamp as per issue 31 | Christopher Schwarz |
2013-01-03 | * Fix /give funds being broken by the fractional alien credits refactor | Christopher Schwarz |
2013-01-03 | * Fix thirdperson death cam view for suicides | Christopher Schwarz |
2013-01-03 | * Make dead cam follow the killer's movements instead of just looking at wher... | Christopher Schwarz |
2013-01-03 | Improvements, fixes, and cleanups to smooth regen | Ben Millwood |
2013-01-03 | * Give mass driver a small width (5u for now) | Roman Tetelman |
2013-01-03 | * fix infinite loop in new regen code when aliens admitdefeat | Roman Tetelman |
2013-01-03 | * color console chat to make it more noticable | Roman Tetelman |