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AgeCommit message (Collapse)Author
2013-01-03* Turns out CG_GetBindings is actually quite expensiveTim Angus
2013-01-03* (bug #4822) Added the missing bit from r2073Tim Angus
2013-01-03* De !-ify /pause in its error messages (thanks Celestial_Rage)Christopher Schwarz
2013-01-03* Don't want about unbalanced teams after ExitLevelM. Kristall
2013-01-03* Fix teamoverlay support players mode for human teamChristopher Schwarz
2013-01-03* (bug 4815) Add /pause admin commandChristopher Schwarz
2013-01-03* (bug 4817) Print cgame vote display on multiple linesChristopher Schwarz
2013-01-03* (bug 4814) More options for teamoverlay in attempt to make it more usefulChristopher Schwarz
2013-01-03* (bug 4816) Add team imbalance warning messagesChristopher Schwarz
2013-01-03* Mild performance improvements to callees of Item_Text_WrapTim Angus
2013-01-03* (bug 4541) Improvement to font rendering speed by removing an unneeded ↵Christopher Schwarz
function call (gimhael)
2013-01-03* (bug 4806) add builder command to show which player built a structureJohn Ellis
2013-01-03* (bug 4805) fix missing names in namelogJohn Ellis
2013-01-03* Clean up one line of code from ages ago. Nothing to see here.Christopher Schwarz
2013-01-03* (bug 4764) Fix occaisionally showing [0] for teammate health in crosshair ↵Christopher Schwarz
name text (thanks Kiwi)
2013-01-03* Fix black in names causing wonky colors in the system console when ↵Christopher Schwarz
followed by other colors
2013-01-03* (bug 4268) Disable vote bind instructions when tutorial mode is offChristopher Schwarz
* (bug 4811) Fix colour bleed in vote reasons (Brian "Teapot" Shannon) * Decolour vote caller for consistency with the other vote elements
2013-01-03* Fix tallying of credits earned for staging when a player dies.John Ellis
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* (bug 4759) Make trigger_ammo use the primary weapon so thatJohn Ellis
holding a blaster does not subtract ammo. ( thanks Teapot )
2013-01-03* (bug 4522) Make map rotation logic robust against missing maps andJohn Ellis
maprotation.cfg scripting errors. * Fix jumping to a map by name. * Add goto, resume, and #label support to maprotations.
2013-01-03* (bug 4694) Reallow black in names, map it to inverse in com_ansicolorChristopher Schwarz
2013-01-03* (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz)M. Kristall
2013-01-03* (bug 4763) Prevent team join spam againM. Kristall
2013-01-03* (bug 4761) Count connecting players as votersM. Kristall
2013-01-03* Fix a bug preventing the command loadcensors from being usedM. Kristall
2013-01-03* (bug 3495) Add support for message censorship (cue "finally!")M. Kristall
2013-01-03* Fix /me in teamsay menuBen Millwood
2013-01-03Increase DC heal rate 3 -> 4Asa Kravets
2013-01-03* (bug 4688) Fix locational damage being applied backwards from the front ↵Christopher Schwarz
versus the back (thanks F50, kevlarman)
2013-01-03* Cancel ghost buildables upon selling weapons to prevent minor bugs when ↵Christopher Schwarz
people switch weapons more quickly than pmove can keep up with
2013-01-03* Fix "overmind has awakened" CP from being sent at the incorrect timeChristopher Schwarz
2013-01-03* Fix target_print entities with private spawn flag 4 from messagingJohn Ellis
everyone when triggered by a non-player.
2013-01-03Increase granger spit slow time 1000->2000Asa Kravets
2013-01-03* Fix teleporters so that they once again telefrag players (broken by r2020)John Ellis
2013-01-03* Indentation fixChristopher Schwarz
2013-01-03Centerprint message for Overmind awakening (thanks Lakitu7)Asa Kravets
2013-01-03Don't give funds for damage done by non-players (thanks Lakitu7)Asa Kravets
2013-01-03* Clear level.logfile handle after closing it for ShutdownGame.John Ellis
2013-01-03* Fix a 'spawn is NULL' error by disallowing ClientBegin on allreadyJohn Ellis
connected players.
2013-01-03* Fix losing credits when player is already over the cap by selling equipment.John Ellis
2013-01-03* Fix the search cache in G_Reactor and G_OvermindBen Millwood
2013-01-03* Fix whitespace in error messageBen Millwood
2013-01-03* Fix text width result and line wrap when encountering INDENT_MARKERJohn Ellis
* Fix line wrapping when encountering emoticons
2013-01-03* (bug 4654) set the name for players muted by namelogBen Millwood
2013-01-03* (bug 4382) Allow marked repeater BP to be recovered for use whenJohn Ellis
building in the reactor power zone.
2013-01-03* Fix admin /rename by not decrementing namelog->nameChanges, insteadJohn Ellis
add a forceName variable to ClientUserinfoChanged so that admin renames do not have ill-effects on player nameChange count, and players can be renamed while muted. * Make /rename print an error when attempting to rename a connecting player.
2013-01-03* (bug 4541) optimise Q_StripIndentMarker (thanks gimhael)Ben Millwood
2013-01-03* Don't confuse TYPE_* with ITEM_TYPE_*Ben Millwood
2013-01-03fix emoticon parser from allowing a partial matchJohn Ellis