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AgeCommit message (Expand)Author
2013-01-03* Fix thirdperson death cam view for suicidesChristopher Schwarz
2013-01-03* Make dead cam follow the killer's movements instead of just looking at wher...Christopher Schwarz
2013-01-03Improvements, fixes, and cleanups to smooth regenBen Millwood
2013-01-03* Give mass driver a small width (5u for now)Roman Tetelman
2013-01-03* fix infinite loop in new regen code when aliens admitdefeatRoman Tetelman
2013-01-03* color console chat to make it more noticableRoman Tetelman
2013-01-03* add printqueue server command to try to debug issue #20Roman Tetelman
2013-01-03* Should fix thirdpersonpitchfollow in shoulderview modeChristopher Schwarz
2013-01-03* fix maprotation conditionals to avoid infinite loops in some casesRoman Tetelman
2013-01-03* fix hivesRoman Tetelman
2013-01-03* hive rework (closes #29):Roman Tetelman
2013-01-03* Fix crashbug introduced last revision. This time I'm going to just revert t...Christopher Schwarz
2013-01-03* Fix broken spawn queue bug introduced in r1121Christopher Schwarz
2013-01-03* Fix the order of the arguments to APropHovel_Blocked so that it's not compl...Christopher Schwarz
2013-01-03* Don't display team join message if previous clientinfo was invalid (bug 3960)Ben Millwood
2013-01-03* Implementation of assert() in bg_lib.hBen Millwood
2013-01-03* Prevent changing names while mutedChristopher Schwarz
2013-01-03* Fix for building spawns over marked buildables (fixes #14)Roman Tetelman
2013-01-03* humans can no longer bunny hop right after dodgingRoman Tetelman
2013-01-03* Move some server commands into game and refactor game commandsM. Kristall
2013-01-03* (bug 3416) Overlapping strings with strcpy (thanks Jacques Boscq)M. Kristall
2013-01-03* (bug 3607) Hopefully fix the remaining hovel issuesM. Kristall
2013-01-03* Fix dead cameraChristopher Schwarz
2013-01-03* Remove cvars unused after revision 1143M. Kristall
2013-01-03* Mostly revert my change to SnapVector, since the bug it fixed turned outBen Millwood
2013-01-03* Print the real, current server time at start of games.log so real times can...Christopher Schwarz
2013-01-03* make all buildables worth 0 credits/fragsRoman Tetelman
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
2013-01-03* redo hovel removal in a way that doesn't break log parsers (reported by msk)Roman Tetelman
2013-01-03* Add SD votes (closes #11)Christopher Schwarz
2013-01-03Only regenerate health while aliveBen Millwood
2013-01-03Removing some unused variables and functionsBen Millwood
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall
2013-01-03* Revert 89f3c2786ab64bef0213aa97481b39ec4d68884a. so it won't conflict with...Roman Tetelman
2013-01-03Fix dragoon barb display on widescreenBen Millwood
2013-01-03* Bring back g_maxGameClients (thanks kevlarman)M. Kristall
2013-01-03* release build points from structures killed by deconstructed eggs instantlyRoman Tetelman
2013-01-03* fix for not being able to sell ckit while repairing (fixes #21)Roman Tetelman
2013-01-03* Make medistation remove poison from all players that come in contact with itRoman Tetelman
2013-01-03* remove hovel (fixes #26) (todo: go back and actually remove the code)Roman Tetelman
2013-01-03Simplifications in generate-diff.shBen Millwood
2013-01-03* it's no longer possible to callteamvote admitdefeat after having passedRoman Tetelman
2013-01-03* fix for stamina sometimes being drained when sprinting and walking atRoman Tetelman
2013-01-03* Reduced pounce range 64->54Asa Kravets
2013-01-03I am a proper noob.Ben Millwood
2013-01-03BP Queuing systemBen Millwood
2013-01-03* shut up annoying noise when aiming ckit on build timer at damaged buildablesRoman Tetelman
2013-01-03* fix compiler warningRoman Tetelman
2013-01-03* ckit repairs automatically without having to press mouse2 (fixes issue #3)Roman Tetelman