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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-12
Change more operator commands to require sv_running to be usable. Patch by En...
Zack Middleton
2013-01-12
Ensure the correct FBO is bound when drawing. (Fixes bug #5791.)
James Canete
2013-01-12
Don't draw cursor during Team Arena's loading screen.
Zack Middleton
2013-01-12
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Zack Middleton
2013-01-12
Clean up getting pshadowMap in Rend2's R_DecomposeSort().
Zack Middleton
2013-01-12
Show reason non-default renderer failed to load.
Zack Middleton
2013-01-12
Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi...
James Canete
2013-01-12
Remove initializing "sv_mapname" cvar in game. It's set to "" and never used.
Zack Middleton
2013-01-12
From /dev/humancontroller: when hard-linking renderers, put the old renderer ...
James Canete
2013-01-12
From /dev/humancontroller: fix the SMP functionality not being utilized (as o...
James Canete
2013-01-12
Remove ARRAY_SIZE, and use ARRAY_LEN instead.
James Canete
2013-01-12
Fix FBO_*() usage when framebuffers are unavailable or undesired.
James Canete
2013-01-12
Remove speed claim until Rend2 beats opengl1 under typical circumstances.
James Canete
2013-01-12
Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.
Zack Middleton
2013-01-12
Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa...
Zack Middleton
2013-01-12
Add smiletheory to credits in q3_ui.
Zack Middleton
2013-01-12
Remove gfxmeminfo command when shuting down Rend2.
Zack Middleton
2013-01-12
Fix gcc warnings in Rend2.
Zack Middleton
2013-01-12
Added myself to the list of maintainers.
James Canete
2013-01-12
Fix restoring fs_game when default.cfg is missing.
Zack Middleton
2013-01-12
Added Rend2, an alternate renderer. (Bug #4358)
James Canete
2013-01-12
From /dev/humancontroller: to further reduce confusion, rename constants like...
Zack Middleton
2013-01-12
From /dev/humancontroller: really fix the confusion with game entity and refe...
Zack Middleton
2013-01-12
When in third person, don't play player's sounds as full volume in Base sound...
Zack Middleton
2013-01-12
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEnt...
Zack Middleton
2013-01-12
Don't include client.h in sdl_glimp.c as it is part of the external renderer ...
Zack Middleton
2013-01-12
Play correct team sounds when in spectator mode and following a player.
Zack Middleton
2013-01-12
Fix resetting single player level selection in q3_ui when there is no trainin...
Zack Middleton
2013-01-12
Fix arrow buttons in q3_ui join server menu to be selectable by mouse.
Zack Middleton
2013-01-12
Added myself to ioq3 credits in q3_ui.
Zack Middleton
2013-01-12
Fix UI player model FOV when using non-640x480 resolution.
Zack Middleton
2013-01-12
Cache servers for each master server in q3_ui, otherwise servers from last up...
Zack Middleton
2013-01-12
Fix game getting stuck in a do-while loop when "team follow1" or "team follow...
Zack Middleton
2013-01-12
Fix g_warmup < 2 causing client prediction issues (bug #5740). (Reused code f...
Zack Middleton
2013-01-12
Send team info for team overlay to spectators for the team of the client they...
Zack Middleton
2013-01-12
Don't have g_teamAutoJoin affect bot's team
Zack Middleton
2013-01-12
Remove a redundant code statement.
Zack Middleton
2013-01-12
Removed a check that was made unnessicary by r1644.
Zack Middleton
2013-01-12
More MISSIONPACK ifdeffery.
Zack Middleton
2013-01-12
Added MISSIONPACK ifdef around GT_1FCTF code.
Zack Middleton
2013-01-12
Oops, still need this
Thilo Schulz
2013-01-12
Move argument passing from VM to engine to global variables which allows to g...
Thilo Schulz
2013-01-12
Fix this for real now.
Thilo Schulz
2013-01-12
switch mac to the framework SDL...
Zachary Slater
2013-01-12
* Fix warning
Tim Angus
2013-01-12
Fix windows as well
Thilo Schulz
2013-01-12
* (bug #5709) Fix crash when invoked with --version
Tim Angus
2013-01-12
Fixed G_LogPrintf format warning on 64 bit systems added in r2294.
Zack Middleton
2013-01-12
We should not try to broadcast via the IPv4 socket if that socket is closed.
Zack Middleton
2013-01-12
Revert pk3dir patch because some users report the code gets stuck in an infin...
Thilo Schulz
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