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2013-01-03* (bug 4996) Fix invalid configstring errors regarding locations in cgame. ↵Christopher Schwarz
(/dev/humancontroller)
2013-01-03* (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5012) Fix camera shake after unfollowing players on movers ↵Christopher Schwarz
(/dev/humancontroller)
2013-01-03* Fix buggy bsearch (DevHC)M. Kristall
2013-01-03* Remove unused variableM. Kristall
2013-01-03* g_disabled* cvars should not persistM. Kristall
2013-01-03* Re-add the protocol cvar readonly, so that ui can use itBen Millwood
2013-01-03* Remove the protocol argument to globalServers, always use PROTOCOL_VERSIONBen Millwood
- This fixes the server list, thanks to Oopss for pointing out it was broken * Remove debug_protocol * Revert some getservers stuff accidentally merged from ioq3
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Allow display of weapon/class/upgrade icons on scoreboard when using ↵Christopher Schwarz
noclip while spectating (thanks Teapot)
2013-01-03* Fix delay/animation of human buildables suiciding from no power ↵Christopher Schwarz
(/dev/humancontroller, thanks UniqPhoeniX)
2013-01-03* kick reasons weren't being loggedM. Kristall
2013-01-03* Refactor G_ClosestEnt to avoid (spurious) unused variable warningBen Millwood
2013-01-03* Fix incorrect human buildable power sources in some cases, and the ability ↵Christopher Schwarz
to exploit this to make infinite unpowered buildables (thanks /dev/humancontroller, UniqPhoenix) * Fix unpowered human buildables spawned by layouts not exploding * Change unpowered human buildables to still explode when there is no reactor
2013-01-03* const in G_CheckSpawnPointBen Millwood
2013-01-03* Remove some unused spawn functionsBen Millwood
* Put static in g_client.c where appropriate
2013-01-03* Inform kicked players of their ban duration when they are bannedM. Kristall
2013-01-03* Stop bad array indices in spawn point selection, by removing the arrays ↵Ben Millwood
entirely * Merge duplicated code in G_Select{Alien,Human}SpawnPoint into a single G_SelectSpawnBuildable function * Don't initialise some distance variables unnecessarily
2013-01-03* (bug 4944) Clearer tracking of ban/mute/denybuild in games.logM. Kristall
This change replaces AdminCmd log entries with AdminExec entries
2013-01-03* (bug 4948) Nextmap vote can be overwrittenM. Kristall
2013-01-03Increase flamer particle speed to match projectile speedAsa Kravets
2013-01-03* Increase default stage thresholds by 50%Asa Kravets
2013-01-03* Change trample to not lose all charge on hitting a structure, and keep ↵Asa Kravets
track of structures to only allow one hit each (thanks Lakitu7)
2013-01-03Balance tweaksAsa Kravets
* Shotgun spread 900 -> 700 * Flamer projectile speed 300 -> 500
2013-01-03* Synchronize locational damage body and armour regions, and make them line ↵Asa Kravets
up slightly better with the models
2013-01-03* Fix copyright notice on sys_osx.mChristopher Schwarz
2013-01-03* Fix timestamps in games.log not resetting after a map_restart (thanks kharnov)Christopher Schwarz
2013-01-03* Fix revert while the game is paused from killing players in the way ↵Christopher Schwarz
without attempting to push them first. (thanks Rezyn)
2013-01-03* Silence dumb compiler warningChristopher Schwarz
2013-01-03* Make weapon registration error reporting less touchy and more informativeBen Millwood
2013-01-03* Fix a bug causing duplicate entries in namelogM. Kristall
2013-01-03* Show who received a private message and how to respond againM. Kristall
2013-01-03* Properly censor private messagesM. Kristall
2013-01-03* Mess with /give funds again to try to finally make everyone happy with how ↵Christopher Schwarz
this incredibly unimportant function is implemented
2013-01-03* (bug 4908) Show BP from marked buildables on the HUDChristopher Schwarz
2013-01-03* Add usage statment when /give is used without argumentsChristopher Schwarz
* Further protect /give funds against overflows/underflows (thanks /dev/humancontroller/)
2013-01-03* Fix text buffer from printing letters with the incorrect case in a rare ↵Christopher Schwarz
case (/dev/humancontroller/)
2013-01-03* Cleanups to weapon/upgrade registrationBen Millwood
2013-01-03* Prevent overflow in /give fundsBen Millwood
2013-01-03* (bug 4906) Notify admins of attempted votes called against immune adminsChristopher Schwarz
2013-01-03* (bug 4904) Notify admins of callteamvotes on the opposing teamChristopher Schwarz
2013-01-03* Fix entities leak when using non-builtin layouts (/dev/humancontroller/)Christopher Schwarz
2013-01-03* Remove excess newline from "banned player tried to connect" messageChristopher Schwarz
2013-01-03* Small enhancements to tutorial text, including telling players to sell ↵Christopher Schwarz
their old weapon first at the armoury
2013-01-03* Fix hud spectator text not displaying when using cg_stickyspec to follow a ↵Christopher Schwarz
player who is not spawned * Fix tutorial text from suggesting that a player spectating a teammate while dead can "return to free spectator mode"
2013-01-03* Make parameters to G_Build constTim Angus
2013-01-03* Prevent players from being poisoned by explosions of buildables that were ↵Christopher Schwarz
killed by players with poison (Thanks The Medistation for reporting)
2013-01-03* Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 4896) Put quotes around multi-word parameters to admin commands in ↵Christopher Schwarz
the logs, so it is clear whether "kick a b c" was kicking "a b" for "c" or "a" for "b c" (with thanks to /dev/humancontroller for pointing out a buffer safety thing) * (bug 4897) Add a server command "pr" to print raw text to a user or all users (with thanks to /dev/humancontroller for pointing out a small mistake)
2013-01-03* Fix a couple of whitespace inconsistencies in fs_which that I noticed ↵Christopher Schwarz
while making the patch for upstream