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The server software used for the Der Bunker Tremulous servers.
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cg_animmapobj.c
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Author
2017-03-09
drop the use of the origin and angles fields of entityState_t in the cgame mo...
/dev/humancontroller
2013-02-16
Update copyright notices
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* First person weapon animation
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2007-02-25
* (bug 2658) windfly.wav and jumppad.wav removed from target_push and
Tony J. White
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-11-24
* 3D particles
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-06-27
* Fixed all the warnings reported after turning on -Wall
Tim Angus
2003-09-12
* Removed the func_door_model auto scaling and positioning code - it didn't work
Tim Angus
2003-09-08
* func_door_model -- a model based door
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-08-17
Fix for lerp issues
Tim Angus
2001-08-17
Animated map object entity
Tim Angus