Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-09-18 | * Buildable spark gravity now down :) | Tim Angus | |
* Reduced height of buildable health meter at Jex's request | |||
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus | |
* Snarfed some info about trap_FS_Seek from TTimo and updated .asm files * Rewrote wav writer in mp3 decoder to use file seeking - massive improvement * Changed a few bounding box sizes * Fiddled with tremulous.h | |||
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-08-08 | * Display of buildable health and power status | Tim Angus | |
2002-07-29 | * Scoreboard | Tim Angus | |
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds | |||
2002-02-07 | Buildable sounds | Tim Angus | |
2002-01-06 | Stuff | Tim Angus | |
2002-01-05 | Fixed floatmines | Tim Angus | |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus | |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus | |
2001-12-14 | Random stuff | Tim Angus | |
2001-12-02 | Tag based turrets | Tim Angus | |
2001-12-01 | Tag based turrets | Tim Angus | |
2001-11-20 | Updates to advanced builder | Tim Angus | |
2001-11-19 | Advanced Builder mostly done | Tim Angus | |
2001-11-19 | Need to update the laptop | Tim Angus | |
2001-11-18 | Changes to building code to facilitate WW builder | Tim Angus | |
2001-11-01 | Ghost buildable rendering improved | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-10-17 | Starcraft style building inprogress | Tim Angus | |
2001-09-07 | Tidy ups | Tim Angus | |
2001-09-07 | Added missing \n | Tim Angus | |
2001-08-28 | Ceiling eggs | Tim Angus | |
2001-08-21 | Cleanups to cg_buildable.c | Tim Angus | |
2001-08-18 | Buildable animation in a working state | Tim Angus | |
2001-08-17 | Animated map object entity | Tim Angus | |
2001-07-03 | Finished new turrets, fixed a few bugs notably the ↵ | Tim Angus | |
freeze-when-shot-by-turret bug | |||
2001-04-27 | Abstracted the buildable renderer a bit and added preliminary animation routines | Tim Angus | |