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path: root/src/cgame/cg_buildable.c
AgeCommit message (Collapse)Author
2002-09-18* Buildable spark gravity now down :)Tim Angus
* Reduced height of buildable health meter at Jex's request
2002-09-18* Added damage particle effects for the buildablesTim Angus
* Snarfed some info about trap_FS_Seek from TTimo and updated .asm files * Rewrote wav writer in mp3 decoder to use file seeking - massive improvement * Changed a few bounding box sizes * Fiddled with tremulous.h
2002-09-09* General tidy up and beautification of codeTim Angus
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?)
2002-08-08* Display of buildable health and power statusTim Angus
2002-07-29* ScoreboardTim Angus
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
2002-02-07Buildable soundsTim Angus
2002-01-06StuffTim Angus
2002-01-05Fixed floatminesTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-14Random stuffTim Angus
2001-12-02Tag based turretsTim Angus
2001-12-01Tag based turretsTim Angus
2001-11-20Updates to advanced builderTim Angus
2001-11-19Advanced Builder mostly doneTim Angus
2001-11-19Need to update the laptopTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-11-01Ghost buildable rendering improvedTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-09-07Tidy upsTim Angus
2001-09-07Added missing \nTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-21Cleanups to cg_buildable.cTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the ↵Tim Angus
freeze-when-shot-by-turret bug
2001-04-27Abstracted the buildable renderer a bit and added preliminary animation routinesTim Angus