Age | Commit message (Expand) | Author |
2004-01-13 | * Changed charge feedback and timing a bit | Tim Angus |
2004-01-13 | * Reduced strength of teslagen | Tim Angus |
2003-12-21 | * Added a means of overriding class and buildable media settings via cfg file | Tim Angus |
2003-10-01 | * Buildables now have an explosion sound | Tim Angus |
2003-09-30 | * Human and alien buildable destructions are now particle system powered | Tim Angus |
2003-09-28 | * Buildable damage effects are now particle system powered | Tim Angus |
2003-09-28 | * Jetpack now uses new particle system | Tim Angus |
2003-09-27 | * weapon.cfg files changed a bit to include sections for alternate fire modes | Tim Angus |
2003-09-03 | * Really fixed the creep bug | Tim Angus |
2003-09-03 | * Fixed missing creep scaledown | Tim Angus |
2003-08-30 | * Poison kills are now properly credited | Tim Angus |
2003-08-30 | * Oops, removed debug messages | Tim Angus |
2003-08-30 | * Integrated the overmind sounds | Tim Angus |
2003-08-29 | * Buildables now use ANIM_TOGGLEBIT properly | Tim Angus |
2003-08-29 | * Dumped setting buildable animations using events (pretty fucking dumb in | Tim Angus |
2003-08-19 | * Fixed spawn kick for aliens | Tim Angus |
2003-08-19 | * Buildables now take time to "warp in" | Tim Angus |
2003-08-12 | * Bug fix to listbox reset feature | Tim Angus |
2002-09-18 | * Buildable spark gravity now down :) | Tim Angus |
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-08-08 | * Display of buildable health and power status | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-02-07 | Buildable sounds | Tim Angus |
2002-01-06 | Stuff | Tim Angus |
2002-01-05 | Fixed floatmines | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-14 | Random stuff | Tim Angus |
2001-12-02 | Tag based turrets | Tim Angus |
2001-12-01 | Tag based turrets | Tim Angus |
2001-11-20 | Updates to advanced builder | Tim Angus |
2001-11-19 | Advanced Builder mostly done | Tim Angus |
2001-11-19 | Need to update the laptop | Tim Angus |
2001-11-18 | Changes to building code to facilitate WW builder | Tim Angus |
2001-11-01 | Ghost buildable rendering improved | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-10-17 | Starcraft style building inprogress | Tim Angus |
2001-09-07 | Tidy ups | Tim Angus |
2001-09-07 | Added missing \n | Tim Angus |
2001-08-28 | Ceiling eggs | Tim Angus |
2001-08-21 | Cleanups to cg_buildable.c | Tim Angus |
2001-08-18 | Buildable animation in a working state | Tim Angus |
2001-08-17 | Animated map object entity | Tim Angus |
2001-07-03 | Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret... | Tim Angus |
2001-04-27 | Abstracted the buildable renderer a bit and added preliminary animation routines | Tim Angus |