Age | Commit message (Expand) | Author |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |
2004-01-12 | * Poison now does 30 damage max | Tim Angus |
2003-11-19 | * Added g_maprotation.c to the Makefile | Tim Angus |
2003-10-10 | * Wall jumping for chimera | Tim Angus |
2003-09-03 | * Really fixed the creep bug | Tim Angus |
2003-08-26 | * Added a bunch of MOD_s | Tim Angus |
2003-08-02 | * Fixed bug where the inventory would turn red on low ammo | Tim Angus |
2003-06-13 | * Code support for the "new" huds | Tim Angus |
2003-03-29 | * Rewrote the weapon loader to reference a set of weapon.cfg files | Tim Angus |
2003-03-26 | * Added CG_PLAYER_WEAPONICON ownerdraw at Jex's request | Tim Angus |
2003-02-27 | * Locational damage and armour actually work now | Tim Angus |
2003-02-14 | * Model precaching moved entirely to the client side | Tim Angus |
2003-02-03 | * Makefile edit to include menudef.h in ctags | Tim Angus |
2003-01-27 | * Fixed a stupid HUD bug | Tim Angus |
2003-01-05 | * Various bits for the alien hud | Tim Angus |
2002-12-02 | * Amendments to the hud drawing stuff | Tim Angus |
2002-12-01 | * New ownerdraws for the alien hud | Tim Angus |
2002-11-30 | * Various additions for the latest human hud | Tim Angus |
2002-11-18 | * Tweakage of values | Tim Angus |
2002-11-16 | * Fixed default hud drawing | Tim Angus |
2002-10-07 | * Added light flare fading where central light source is occluded | Tim Angus |
2002-09-23 | * Fixed build timer bug | Tim Angus |
2002-09-23 | * Various changes for Jex's new hud | Tim Angus |
2002-09-19 | * Health and stamina reflected by meters | Tim Angus |
2002-09-10 | * Cleanup of cg_local.h and side-effects | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-30 | * Ownerdrawn TA based console :) | Tim Angus |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus |
2002-08-08 | * Display of buildable health and power status | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-04-05 | Ownerdrawn weapon selection | Tim Angus |
2002-03-22 | Hud per class specified in bg_misc.c. Skin entry in class db now honoured | Tim Angus |
2002-03-20 | Improved organ storing | Tim Angus |
2002-02-18 | HUD uses non-prop font | Tim Angus |
2002-02-16 | Alien sense updates, among other things | Tim Angus |
2002-02-09 | Booster. Alien Sense | Tim Angus |
2002-01-26 | TA HUD stuff | Tim Angus |
2002-01-19 | :retab | Tim Angus |
2002-01-19 | TA Hud stuff mostly integrated | Tim Angus |
2002-01-02 | Rudimentary staging code. Simplified building rules - they were over complex | Tim Angus |
2001-12-30 | bg_itemlist is dead. Yay | Tim Angus |
2001-12-24 | Alien Hovel | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-25 | Added 2 experimental weapons | Tim Angus |
2001-09-06 | Random assorted stuff | Tim Angus |
2001-08-19 | Buildable points now configurable via worldspawn | Tim Angus |
2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus |