summaryrefslogtreecommitdiff
path: root/src/cgame/cg_event.c
AgeCommit message (Expand)Author
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-18Checkin after little rm -r tremulous/ accidentTim Angus
2001-09-18Switch to TA ui stuffTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-07Destroy anims for alien stuffTim Angus
2001-09-07Only trigger buildable anims if idlingTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-08Added more alt fire stuffTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...Tim Angus
2001-06-21Upgrades now cost material.Tim Angus
2001-06-16Restructured dynamic menu handlingTim Angus
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-31Added to and reorganised menusTim Angus
2001-03-29Fixed a couple of power bugs. Implemented a client side power meter.Tim Angus
2001-03-25Power buildables more or less completeTim Angus
2001-03-23Added simple dialog boxes to build errorsTim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-02-05Significantly reogranised how class properties are propogated between client/...Tim Angus
2001-02-02Changed model precache system. A steaming pile of transnetwork bugfixes.Tim Angus
2001-01-27Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...Tim Angus
2001-01-17Finished dmenu update. Stamina bug fixTim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus