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The server software used for the Der Bunker Tremulous servers.
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cg_main.c
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Author
2003-02-14
* Fixed the huge gaping bugs in the battlesuit model switching
Tim Angus
2003-02-14
* Model precaching moved entirely to the client side
Tim Angus
2003-02-08
* Renamed TAUIConsole -> CG_TAUIConsole
Tim Angus
2003-02-08
* Added utility function CG_DrawBoundingBox to um.. draw bounding boxes
Tim Angus
2003-01-26
* cg_lagometer defaults to 0
Tim Angus
2002-10-23
* Improved performance of real fading light flares
Tim Angus
2002-10-22
* 1.32 point release update
Tim Angus
2002-09-23
* Fixed build timer bug
Tim Angus
2002-09-16
* Added global header tremulous.h in preparation for balancing
Tim Angus
2002-09-10
* Cleanup of cg_local.h and side-effects
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-30
* Ownerdrawn TA based console :)
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-08
* Display of buildable health and power status
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-25
Zap now seperate from Tesla
Tim Angus
2002-06-24
Integrated wolfenstein trails stuff
Tim Angus
2002-04-06
Staging announcements
Tim Angus
2002-04-06
Jetpack sounds and graphics
Tim Angus
2002-03-29
Bugfix to radix sort. Flamer sounds
Tim Angus
2002-03-26
LEs now zsorted. Tweaks to flamer effect
Tim Angus
2002-03-04
Silly bugfix
Tim Angus
2002-03-04
Ownerdrawn error dialogs
Tim Angus
2002-02-17
Added cg_wwFollow and fixed a subtle bug in the process
Tim Angus
2002-02-09
Booster. Alien Sense
Tim Angus
2002-01-19
TA Hud stuff mostly integrated
Tim Angus
2002-01-04
Stuff
Tim Angus
2002-01-02
Rudimentary staging code. Simplified building rules - they were over complex
Tim Angus
2001-12-30
bg_itemlist is dead. Yay
Tim Angus
2001-12-24
Alien Hovel
Tim Angus
2001-12-22
Bug fixes to droid->alien conversion :)
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-12-21
New menus (including dynamic ones)
Tim Angus
2001-10-25
More hacking of the ctags setup
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-10-17
Starcraft style building inprogress
Tim Angus
2001-10-13
Tesla gen changes done at GS
Tim Angus
2001-10-12
Tesla Gen and effects
Tim Angus
2001-09-19
More integration of TA UI stuff
Tim Angus
2001-09-10
Added particles to buildable explosions
Tim Angus
2001-09-10
Remains of bank, metal gibs for buildables
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-07
Moved WW smoothing to client side. snarfed glibc acos
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-25
QVM based MP3 player :)
Tim Angus
2001-06-30
Hopefully finally fixed precaching mechanism
Tim Angus
2001-06-23
Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele...
Tim Angus
2001-04-27
Abstracted the buildable renderer a bit and added preliminary animation routines
Tim Angus
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