summaryrefslogtreecommitdiff
path: root/src/cgame/cg_scanner.c
AgeCommit message (Expand)Author
2013-01-03* Update copyright noticesTim Angus
2013-01-03Dead buildables are ignored on radarBen Millwood
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2007-11-08* Merge and move text paint functions into ui_shared.cTim Angus
2007-09-27* (bug 3249) Improve repeater interaction with marked deconstructionTim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-06-07* Human scanner blips now fade away after updatesTim Angus
2005-06-05* Added flashing alien icon if already at maximum classTim Angus
2003-02-03* Makefile edit to include menudef.h in ctagsTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-02-16CommentsTim Angus
2002-02-16Alien sense updates, among other thingsTim Angus
2002-02-09Booster. Alien SenseTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-10-19License change to OSMLTim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-23Random tweaksTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus