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path: root/src/cgame/cg_servercmds.c
AgeCommit message (Expand)Author
2017-03-09also use configstring #CS_LOCATIONS+0 for storing location names/dev/humancontroller
2017-03-09make the ignore functionality even transmission-complete, moving the necessar.../dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2017-03-09remove the abusable levelshot command and related hacks/dev/humancontroller
2017-02-07silence a bunch of compiler warnings/dev/humancontroller
2013-03-12Drop team info if it's for the wrong team's players.Darren Salt
2013-02-16Update copyright noticesTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-03* Smarter way to check if teamoverlay info should be sent; don't send upgradeM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Remove now unused join-during-warmup errorM. Kristall
2013-01-03* Fix some (most) commands not unregistering when disconnectingM. Kristall
2013-01-03* Unregister commands advertised by the server when disconnectingM. Kristall
2013-01-03* Show who received a private message and how to respond againM. Kristall
2013-01-03* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ...Christopher Schwarz
2013-01-03* (bug 4760) Display Vote Caller (thanks Brian Teapot Shannon, msk, benmachine)Christopher Schwarz
2013-01-03* (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops)Ben Millwood
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Remove hovelM. Kristall
2013-01-03* Add missing \n in a messageM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Case correction in a couple of dialogsBen Millwood
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Parse IRC-like /me in chat textBen Millwood
2013-01-03* Remove unnecessary counter argument to tinfo and scores since the number ofM. Kristall
2013-01-03* Fix UI_Text_Paint_Limit() function, which was printing a max of one charact...Christopher Schwarz
2013-01-03* Don't show locations in teamchats during intermissionChristopher Schwarz
2013-01-03* Add options in the ingame UI to callvote sudden_death and callvote nextmap ...Christopher Schwarz
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...Christopher Schwarz
2013-01-03* Fix buffer problems in CG_Say preventing locations from showingChristopher Schwarz
2013-01-03* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)Christopher Schwarz
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...Christopher Schwarz
2013-01-03* Move more things to cgameM. Kristall
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03Zone BP updates, and a minor bug fixBen Millwood
2013-01-03Zone BPBen Millwood
2013-01-03* Use the MN_ system for team lock and player limit messagesTim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* (bug 2803) Tighten some spelling/grammar/typos in various places (Phil Bord...Christopher Schwarz
2013-01-03BP Queuing systemBen Millwood
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03 * Use chat rather than print for adminchat server commandsBen Millwood
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman