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path: root/src/cgame/cg_syscalls.c
AgeCommit message (Expand)Author
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-02-16Update copyright noticesTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified areaTim Angus
2013-01-03* Add the Q_EXPORTs I missed from merging ioq3Tim Angus
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03* CG_PLAYER_LOCATION now determined by the clientRoman Tetelman
2013-01-03* add new CG syscall trap_S_SoundDuration() that returns play timeTony J. White
2007-10-30* (bug 3384) Remove server side armoury refresh and replace with UI sideTim Angus
2006-05-16* Removal of bot codeTim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-18* Added BG_FindUsableForUpgradeTim Angus
2006-01-06* Added traps to query demo stateTim Angus
2005-12-20* New collision type, for improved light flaresTim Angus
2005-12-11* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hackTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-12-08* Merged in a bunch of game side fixed from ioq3Tim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2002-12-02* Bounding box fiddlesTim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2001-10-19License change to OSMLTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-03Finished new turrets, fixed a few bugs notably the freeze-when-shot-by-turret...Tim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus