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AgeCommit message (Expand)Author
2017-03-09make the ignore functionality even transmission-complete, moving the necessar.../dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2017-03-09allow particles of child particle systems to be launched with (dynamic) normals/dev/humancontroller
2017-03-09allow negative values for initial velocity and acceleration magnitudes of par.../dev/humancontroller
2017-03-09add bounds checking to the weapon number in CG_AddPlayerWeapon()/dev/humancontroller
2017-03-09remove the abusable levelshot command and related hacks/dev/humancontroller
2017-02-08add missing trailing '\n's from strings to execute; add double quotes around .../dev/humancontroller
2017-02-07fix some usages of abs(), part 1: non-gamelogic-changing changes/dev/humancontroller
2017-02-07silence some MSVC warnings/dev/humancontroller
2017-02-07silence a bunch of compiler warnings/dev/humancontroller
2015-06-08merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable .../dev/humancontroller
2014-06-17Various adjustments so it compilesTim Angus
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-03-12Drop team info if it's for the wrong team's players.Darren Salt
2013-02-16Update copyright noticesTim Angus
2013-02-16Add renderercommon/tr_common.hTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-02CG_CopyLine was ignoring array length (9a5f541)M. Kristall
2013-01-03* Refactor some of CG_ParseParticleM. Kristall
2013-01-03* Fix a couple of errors parsing particle scriptsM. Kristall
2013-01-03* Simplify some weapon-related code (re r1431)M. Kristall
2013-01-03* Smarter way to check if teamoverlay info should be sent; don't send upgradeM. Kristall
2013-01-03* Fix a bunch of variable set but not used warningsM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Remove now unused join-during-warmup errorM. Kristall
2013-01-03* Periodically update scoreboard when visible if +scores is held down a whileM. Kristall
2013-01-03* Fix some (most) commands not unregistering when disconnectingM. Kristall
2013-01-03* Unregister commands advertised by the server when disconnectingM. Kristall
2013-01-03* Add ready-related text to cg_tutorial during intermissionChristopher Schwarz
2013-01-03* Silence some set-but-unused variable warnings. There are still more. Many o...Christopher Schwarz
2013-01-03* (bug 4959) Merge ioq3 r1822, r1874 (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5003) Improve implementation of cg_DrawSides, which is currently unuse...Christopher Schwarz
2013-01-03* (bug 5002) Color uncolored names white in the scoreboard to match behavior ...Christopher Schwarz
2013-01-03* (bug 4996) Fix invalid configstring errors regarding locations in cgame. (/...Christopher Schwarz
2013-01-03* Allow display of weapon/class/upgrade icons on scoreboard when using noclip...Christopher Schwarz
2013-01-03* Silence dumb compiler warningChristopher Schwarz
2013-01-03* Make weapon registration error reporting less touchy and more informativeBen Millwood
2013-01-03* Show who received a private message and how to respond againM. Kristall
2013-01-03* (bug 4908) Show BP from marked buildables on the HUDChristopher Schwarz
2013-01-03* Cleanups to weapon/upgrade registrationBen Millwood
2013-01-03* Small enhancements to tutorial text, including telling players to sell thei...Christopher Schwarz
2013-01-03* Fix hud spectator text not displaying when using cg_stickyspec to follow a ...Christopher Schwarz
2013-01-03* Implement cg_staticDeathCam to disable moving the death camera when the kil...Christopher Schwarz
2013-01-03* (bug 2929) Prevent buildable model and bbox from being too far from each ot...Christopher Schwarz
2013-01-03* (bug 4879) Prevent teamchanges for gameplay exploit reasons by enforcing a ...Christopher Schwarz
2013-01-03* Don't display location during intermissionBen Millwood
2013-01-03* Remove used limit parameter from UI_Text_[Width|Height]Tim Angus
2013-01-03* Turns out CG_GetBindings is actually quite expensiveTim Angus
2013-01-03* (bug #4822) Added the missing bit from r2073Tim Angus
2013-01-03* Fix teamoverlay support players mode for human teamChristopher Schwarz