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AgeCommit message (Expand)Author
2002-11-16* Tidy ups and bug fixes in preparation for an alphaTim Angus
2002-10-23* Improved performance of real fading light flaresTim Angus
2002-10-22* 1.32 point release updateTim Angus
2002-10-11* Alien staging health modificationTim Angus
2002-10-07* Added light flare fading where central light source is occludedTim Angus
2002-10-03* Fixed step time bugTim Angus
2002-09-23* Fixed build timer bugTim Angus
2002-09-23* Various changes for Jex's new hudTim Angus
2002-09-19* Health and stamina reflected by metersTim Angus
2002-09-19* Cleaned up redundant eventsTim Angus
2002-09-18* Buildable spark gravity now down :)Tim Angus
2002-09-18* Added damage particle effects for the buildablesTim Angus
2002-09-16* Added global header tremulous.h in preparation for balancingTim Angus
2002-09-10* Cleanup of cg_local.h and side-effectsTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2002-09-02* Bug fixes to TA consoleTim Angus
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-24* Added regeneration aura for highest alien classTim Angus
2002-08-22* Some more improvements to light flaresTim Angus
2002-08-22* Renamed misc_lens_flare to misc_light_flare and improved itTim Angus
2002-08-21* Model scale implemented for classesTim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
2002-08-09* Removal of Q3A armor[sic] system - freed up a STAT_ in the processTim Angus
2002-08-08* Display of buildable health and power statusTim Angus
2002-08-06* More elaborate error messagesTim Angus
2002-07-29* ScoreboardTim Angus
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-24Fancy teslagen effectsTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-06Staging announcementsTim Angus
2002-04-06Jetpack sounds and graphicsTim Angus
2002-04-05Ownerdrawn weapon selectionTim Angus
2002-04-01Partial infopanes implementationTim Angus
2002-03-29Bugfix to radix sort. Flamer soundsTim Angus
2002-03-29radix sort LEsTim Angus
2002-03-26Flame ball has full opacityTim Angus
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Client side flamer effectsTim Angus
2002-03-25Partial client side flamer effectTim Angus
2002-03-22Hud per class specified in bg_misc.c. Skin entry in class db now honouredTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Silly bugfixTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-03-04Organ bankTim Angus