summaryrefslogtreecommitdiff
path: root/src/cgame
AgeCommit message (Expand)Author
2002-08-28* Poison cloud WP_GRAB_CLAW_UPG server and client sideTim Angus
2002-08-24* Added regeneration aura for highest alien classTim Angus
2002-08-22* Some more improvements to light flaresTim Angus
2002-08-22* Renamed misc_lens_flare to misc_light_flare and improved itTim Angus
2002-08-21* Model scale implemented for classesTim Angus
2002-08-19* Brought hand-to-hand grabbing back for WP_GRAB_CLAWTim Angus
2002-08-16* Emergency commit - fileserver dying :/Tim Angus
2002-08-13* Added ownerdrawn FPS, timer, snapshots and lagometerTim Angus
2002-08-09* Removal of Q3A armor[sic] system - freed up a STAT_ in the processTim Angus
2002-08-08* Display of buildable health and power statusTim Angus
2002-08-06* More elaborate error messagesTim Angus
2002-07-29* ScoreboardTim Angus
2002-06-25Zap now seperate from TeslaTim Angus
2002-06-24Fancy teslagen effectsTim Angus
2002-06-24Integrated wolfenstein trails stuffTim Angus
2002-06-22Las Gun and Pain SawTim Angus
2002-06-21Weapon additions???Tim Angus
2002-04-06Staging announcementsTim Angus
2002-04-06Jetpack sounds and graphicsTim Angus
2002-04-05Ownerdrawn weapon selectionTim Angus
2002-04-01Partial infopanes implementationTim Angus
2002-03-29Bugfix to radix sort. Flamer soundsTim Angus
2002-03-29radix sort LEsTim Angus
2002-03-26Flame ball has full opacityTim Angus
2002-03-26LEs now zsorted. Tweaks to flamer effectTim Angus
2002-03-25Client side flamer effectsTim Angus
2002-03-25Partial client side flamer effectTim Angus
2002-03-22Hud per class specified in bg_misc.c. Skin entry in class db now honouredTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Silly bugfixTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-03-04Organ bankTim Angus
2002-02-18HUD uses non-prop fontTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-02-16CommentsTim Angus
2002-02-16Alien sense updates, among other thingsTim Angus
2002-02-09Booster. Alien SenseTim Angus
2002-02-07Buildable soundsTim Angus
2002-01-28General corpse updatesTim Angus
2002-01-26TA HUD stuffTim Angus
2002-01-26Stepping filter for WWTim Angus
2002-01-19:retabTim Angus
2002-01-19TA Hud stuff mostly integratedTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-06Purged some more weapons code.Tim Angus
2002-01-06StuffTim Angus
2002-01-05Fixed floatminesTim Angus
2002-01-04DCC dependanciesTim Angus
2002-01-04StuffTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus