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The server software used for the Der Bunker Tremulous servers.
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2002-10-23
* Improved performance of real fading light flares
Tim Angus
2002-10-22
* 1.32 point release update
Tim Angus
2002-10-11
* Alien staging health modification
Tim Angus
2002-10-07
* Added light flare fading where central light source is occluded
Tim Angus
2002-10-03
* Fixed step time bug
Tim Angus
2002-09-23
* Fixed build timer bug
Tim Angus
2002-09-23
* Various changes for Jex's new hud
Tim Angus
2002-09-19
* Health and stamina reflected by meters
Tim Angus
2002-09-19
* Cleaned up redundant events
Tim Angus
2002-09-18
* Buildable spark gravity now down :)
Tim Angus
2002-09-18
* Added damage particle effects for the buildables
Tim Angus
2002-09-16
* Added global header tremulous.h in preparation for balancing
Tim Angus
2002-09-10
* Cleanup of cg_local.h and side-effects
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-30
* Ownerdrawn TA based console :)
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-24
* Added regeneration aura for highest alien class
Tim Angus
2002-08-22
* Some more improvements to light flares
Tim Angus
2002-08-22
* Renamed misc_lens_flare to misc_light_flare and improved it
Tim Angus
2002-08-21
* Model scale implemented for classes
Tim Angus
2002-08-19
* Brought hand-to-hand grabbing back for WP_GRAB_CLAW
Tim Angus
2002-08-16
* Emergency commit - fileserver dying :/
Tim Angus
2002-08-13
* Added ownerdrawn FPS, timer, snapshots and lagometer
Tim Angus
2002-08-09
* Removal of Q3A armor[sic] system - freed up a STAT_ in the process
Tim Angus
2002-08-08
* Display of buildable health and power status
Tim Angus
2002-08-06
* More elaborate error messages
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-06-25
Zap now seperate from Tesla
Tim Angus
2002-06-24
Fancy teslagen effects
Tim Angus
2002-06-24
Integrated wolfenstein trails stuff
Tim Angus
2002-06-22
Las Gun and Pain Saw
Tim Angus
2002-06-21
Weapon additions???
Tim Angus
2002-04-06
Staging announcements
Tim Angus
2002-04-06
Jetpack sounds and graphics
Tim Angus
2002-04-05
Ownerdrawn weapon selection
Tim Angus
2002-04-01
Partial infopanes implementation
Tim Angus
2002-03-29
Bugfix to radix sort. Flamer sounds
Tim Angus
2002-03-29
radix sort LEs
Tim Angus
2002-03-26
Flame ball has full opacity
Tim Angus
2002-03-26
LEs now zsorted. Tweaks to flamer effect
Tim Angus
2002-03-25
Client side flamer effects
Tim Angus
2002-03-25
Partial client side flamer effect
Tim Angus
2002-03-22
Hud per class specified in bg_misc.c. Skin entry in class db now honoured
Tim Angus
2002-03-20
Improved organ storing
Tim Angus
2002-03-04
Silly bugfix
Tim Angus
2002-03-04
Ownerdrawn error dialogs
Tim Angus
2002-03-04
Organ bank
Tim Angus
2002-02-18
HUD uses non-prop font
Tim Angus
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