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The server software used for the Der Bunker Tremulous servers.
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snd_dma.c
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2014-06-17
Fix video recording sync drift (patch refactored but original author unknown)
Tim Angus
2014-06-17
Drop sounds starting with * before allocating sfx slot
Zack Middleton
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
Remove a few name tags
Tim Angus
2013-01-12
- Check for invalid filename in OpenAL's RegisterSound function. - Changed Ba...
Zack Middleton
2013-01-12
Fix some "> MAX_*" to be ">= MAX_*".
Zack Middleton
2013-01-12
When in third person, don't play player's sounds as full volume in Base sound...
Zack Middleton
2013-01-12
Remove a redundant code statement.
Zack Middleton
2013-01-10
Bug 5178 - Sound quality menu option has no effect
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1752
Tim Angus
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* add new CG syscall trap_S_SoundDuration() that returns play time
Tony J. White
2013-01-03
* Merge ioq3-r1272
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2006-09-29
* Changed a Com_Printf to a Com_DPrintf
Tim Angus
2006-01-09
* Merged ioq3-468
Tim Angus
2006-01-05
* Merged ioq3-460
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Copied ioq3 src to trunk
Tim Angus