Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-02 | * Ladders. Use "surfaceParm ladder" in ladder shaders | Tim Angus | |
2003-02-11 | * All nonsegemented model animations now triggered with the exception of ↵ | Tim Angus | |
PAIN[12] * Makefile altered to define __GAME__, __CGAME__ and __UI__ | |||
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-01-26 | Stepping filter for WW | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-08-07 | Moved WW smoothing to client side. snarfed glibc acos | Tim Angus | |
2001-08-06 | Makefile uses q3lcc now | Tim Angus | |
2001-06-28 | Walling toggle fixed for multiple clients | Tim Angus | |
2001-01-08 | More wall walking fixes | Tim Angus | |
2001-01-07 | license change | Tim Angus | |
2001-01-03 | 1.27 upgrade | Tim Angus | |
2001-01-03 | im making a right mess of this | Tim Angus | |
2001-01-03 | 1.27 import | Tim Angus | |