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path: root/src/game/bg_public.h
AgeCommit message (Collapse)Author
2002-02-09Booster. Alien SenseTim Angus
2002-01-27Instant credits for humans. Corpse's now disappear and change ownership over ↵Tim Angus
time.
2002-01-26Stepping filter for WWTim Angus
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus
2002-01-09Mucking around with the flamerTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-06Purged some more weapons code.Tim Angus
2002-01-04DCC dependanciesTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-31Hovel updatesTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24BoosterTim Angus
2001-12-24Alien HovelTim Angus
2001-12-22Bug fixes to droid->alien conversion :)Tim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21More of the menus are dynamically sourcedTim Angus
2001-12-18Got rid of bg_itemlist buildables. Refactored buildable spawningTim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-17Starcraft style building inprogressTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-10-07Random disorganised edits over freshers week :)Tim Angus
2001-09-25Added 2 experimental weaponsTim Angus
2001-09-23Random tweaksTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-15Trapper tweaksTim Angus
2001-09-15Trapper buildable. Other fixes/tweaksTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-09Remains of medistation, beginnings of bankTim Angus
2001-09-09Added skeleton medistationTim Angus
2001-09-09Added dccTim Angus
2001-09-06Random assorted stuffTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-26Added extra build weaponsTim Angus
2001-08-25Stupid fixTim Angus
2001-08-25Generalised building moreTim Angus
2001-08-25Float minesTim Angus
2001-08-22Lens flares :)Tim Angus
2001-08-19Buildable points now configurable via worldspawnTim Angus
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15spriter now triggers on and off, couple of spawnflagsTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-12Preliminary buildable animation listTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-28Saw blade launcherTim Angus
2001-07-25QVM based MP3 player :)Tim Angus