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The server software used for the Der Bunker Tremulous servers.
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g_buildable.c
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Author
2001-09-10
Remains of bank, metal gibs for buildables
Tim Angus
2001-09-09
Remains of medistation, beginnings of bank
Tim Angus
2001-09-09
Added skeleton medistation
Tim Angus
2001-09-09
Added dcc
Tim Angus
2001-09-07
Tidy ups
Tim Angus
2001-09-07
Destroy anims for alien stuff
Tim Angus
2001-09-07
Random pain anim for barricade
Tim Angus
2001-09-06
Random assorted stuff
Tim Angus
2001-08-28
Removal of debug printf
Tim Angus
2001-08-28
Ceiling eggs
Tim Angus
2001-08-25
Generalised building more
Tim Angus
2001-08-25
Stupid Stupid bug fix
Tim Angus
2001-08-25
Float mines
Tim Angus
2001-08-19
Bug fix to itemFits
Tim Angus
2001-08-18
Buildable animation in a working state
Tim Angus
2001-08-17
Animated map object entity
Tim Angus
2001-08-06
FINALLY fixed wall walking to handle the general case properly
Tim Angus
2001-07-29
Corpse ownership
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-16
STAT_ARMOR now deflection chance
Tim Angus
2001-07-05
Tweaks. Start of alt fire mechanism
Tim Angus
2001-07-03
Further restructuring to g_buildable.c
Tim Angus
2001-07-03
Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ↵
Tim Angus
bit better
2001-07-03
Finished new turrets, fixed a few bugs notably the ↵
Tim Angus
freeze-when-shot-by-turret bug
2001-07-02
Added remaining human turret types
Tim Angus
2001-07-01
Random tweaks
Tim Angus
2001-07-01
Compile fix
Tim Angus
2001-07-01
Changed jounce->jerk
Tim Angus
2001-07-01
Added an alternative (but more expensive) target lead algorithm
Tim Angus
2001-06-28
Fixed client dependant stamina speed
Tim Angus
2001-04-27
Abstracted the buildable renderer a bit and added preliminary animation routines
Tim Angus
2001-04-13
Locational Damage! Also, possibly fixed a power bug.
Tim Angus
2001-04-03
Fixed the bug introduced through fixing the last bug
Tim Angus
2001-04-01
Fixed some stupid bugs
Tim Angus
2001-04-01
Added hivemind and associated infacstructure
Tim Angus
2001-03-31
Added to and reorganised menus
Tim Angus
2001-03-31
Removed redundant code
Tim Angus
2001-03-31
Can't build without power first
Tim Angus
2001-03-29
Rather large and obvious crashbug. D'oh
Tim Angus
2001-03-29
Stupid 1 byte bug.
Tim Angus
2001-03-29
Fixed a couple of power bugs. Implemented a client side power meter.
Tim Angus
2001-03-28
Refined power some more. An actual limit is present now.
Tim Angus
2001-03-25
Power buildables more or less complete
Tim Angus
2001-03-24
Beginnings of a power system for the humans
Tim Angus
2001-03-22
Restructured itemFits to be more verbose
Tim Angus
2001-03-22
built->takedamage now set to qtrue. Added Reactor and Repeater
Tim Angus
2001-03-22
Restructuring of the builables routines.
Tim Angus
2001-02-15
Infesting getting fairly polished. Usual random bugfixes.
Tim Angus
2001-02-05
Significantly reogranised how class properties are propogated between ↵
Tim Angus
client/server. Started on Droid infest mechanism.
2001-02-03
Changed mcu activation method. Bodies drop to floor. Player model no longer ↵
Tim Angus
displayed in PM_FREEZE
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