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path: root/src/game/g_client.c
AgeCommit message (Expand)Author
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
2013-01-03* Generate "player renamed to ..." messages client-sideM. Kristall
2013-01-03* Prevent reparsing IP addresses for subnet bansM. Kristall
2013-01-03* Revert buggy part of revision 1968M. Kristall
2013-01-03* namelog was not showing name changes when the user's initial name was invalidM. Kristall
2013-01-03* Fix a couple bugs from revision 1966 including a crasherM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Stamina changes/fixes (kevlarman)Christopher Schwarz
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz
2013-01-03* (bug 4309) Add options to !restart that allow for keeping/switching player ...Christopher Schwarz
2013-01-03* Make position of "ALLFLAGS" admin flag irrelevantM. Kristall
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 4071) subnet bansM. Kristall
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman
2013-01-03* spectating teammates no longer copies their credits, borrowed from lakitu7 ...Roman Tetelman
2013-01-03Make humans raise their weapon when they spawnBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Cleanup info_validate function and enforce that connecting clients must pas...Christopher Schwarz
2013-01-03* Require each client to have a unique, valid GUIDM. Kristall
2013-01-03* Prevent changing names while mutedChristopher Schwarz
2013-01-03Smooth regenerationBen Millwood
2013-01-03* Change EXEC_NOW to EXEC_APPENDM. Kristall
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* fix for unlagged being turned off for clients who spawn (bob)Roman Tetelman
2013-01-03* Strip nonprinting and console-key characters from player namesChristopher Schwarz
2013-01-03 * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTSBen Millwood
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03 * Right-align location fieldBen Millwood
2013-01-03* add cg_unlagged to allow clients to disable backward reconcilliation for th...Roman Tetelman
2013-01-03* (bug 3719) IP address fields in admin system are not large enough for IPv6M. Kristall
2013-01-03* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)M. Kristall
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3595) /sell upgrades doesn't change player model for battlesuitM. Kristall
2013-01-03* Remove some unused state structures from gameTim Angus
2013-01-03* voice chat stuff (no, not like TeamSpeak)Tony J. White
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2013-01-03* Fix a couple more places where files might not be closed (bug 3554)M. Kristall
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03* Removal of now-redundant Makefile stuffBen Millwood
2013-01-03* (bug 3554) Make sure opened files get closed properly -- for real this timeM. Kristall
2013-01-03* (bug 3554) Fix a few more places where opened files might not be closedM. Kristall