Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-18 | * Tweakage of values | Tim Angus | |
* Sorted out hud selection code * Wall walk smoothes now performed in the correct order (d'oh) * Fixed bug involving human credit | |||
2002-10-22 | * 1.32 point release update | Tim Angus | |
2002-10-11 | * Alien staging health modification | Tim Angus | |
* Fixed a bunch of SIG_SEGV bugs | |||
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus | |
* Constants propogated throughout the source * Various random fixes and tweaks | |||
2002-09-09 | * General tidy up and beautification of code | Tim Angus | |
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?) | |||
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus | |
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups | |||
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus | |
* Generalised starting weapon mechanism * Alien booster restores ammo and a 30 second delay | |||
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus | |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus | |
2002-07-29 | * Scoreboard | Tim Angus | |
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds | |||
2002-06-24 | Bugfix to body sinking | Tim Angus | |
2002-04-02 | General bug fixes | Tim Angus | |
2002-03-22 | Hud per class specified in bg_misc.c. Skin entry in class db now honoured | Tim Angus | |
2002-03-20 | Improved organ storing | Tim Angus | |
2002-03-04 | The real bugfix to cg_wwFollow not being persistant | Tim Angus | |
2002-03-04 | Organ bank | Tim Angus | |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus | |
2002-01-28 | General corpse updates | Tim Angus | |
2002-01-27 | Instant credits for humans. Corpse's now disappear and change ownership over ↵ | Tim Angus | |
time. | |||
2002-01-09 | A bunch of stuff | Tim Angus | |
2002-01-06 | Purged some more weapons code. | Tim Angus | |
2002-01-03 | Fix ROLL bug when spawning from ceiling egg | Tim Angus | |
2002-01-02 | Random tweaks and bug fixes | Tim Angus | |
2001-12-31 | Hovel updates | Tim Angus | |
2001-12-24 | Alien Hovel | Tim Angus | |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus | |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus | |
2001-12-18 | Fix for death on wall bug | Tim Angus | |
2001-10-19 | License change to OSML | Tim Angus | |
2001-09-15 | Trapper tweaks | Tim Angus | |
2001-09-13 | Spawn validation | Tim Angus | |
2001-09-07 | Destroy anims for alien stuff | Tim Angus | |
2001-09-06 | Random assorted stuff | Tim Angus | |
2001-08-28 | Ceiling eggs | Tim Angus | |
2001-08-26 | Added extra build weapons | Tim Angus | |
2001-08-18 | Buildable animation in a working state | Tim Angus | |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus | |
2001-07-29 | Corpse ownership | Tim Angus | |
2001-07-13 | Saved a couple of STAT_ indices. Added the pounce and clawing weapon | Tim Angus | |
2001-07-10 | Mechanism for locking players in place (for grab weapon) | Tim Angus | |
2001-07-05 | Tweaks. Start of alt fire mechanism | Tim Angus | |
2001-07-01 | Added an alternative (but more expensive) target lead algorithm | Tim Angus | |
2001-06-23 | Various tweaks and additions. Additive lights hacked in (pre-source 1.29 ↵ | Tim Angus | |
release) | |||
2001-06-21 | Type fix | Tim Angus | |
2001-06-21 | Random bug fixes | Tim Angus | |
2001-06-21 | Upgrades now cost material. | Tim Angus | |
2001-06-20 | Partially finished human economy | Tim Angus | |
2001-06-16 | Restructured dynamic menu handling | Tim Angus | |
2001-05-06 | More work on the slot system. Generalised the weapon buy function. Added a ↵ | Tim Angus | |
sell function. | |||
2001-03-31 | Added to and reorganised menus | Tim Angus | |