Age | Commit message (Expand) | Author |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-06-24 | Bugfix to body sinking | Tim Angus |
2002-04-02 | General bug fixes | Tim Angus |
2002-03-22 | Hud per class specified in bg_misc.c. Skin entry in class db now honoured | Tim Angus |
2002-03-20 | Improved organ storing | Tim Angus |
2002-03-04 | The real bugfix to cg_wwFollow not being persistant | Tim Angus |
2002-03-04 | Organ bank | Tim Angus |
2002-02-17 | Added cg_wwFollow and fixed a subtle bug in the process | Tim Angus |
2002-01-28 | General corpse updates | Tim Angus |
2002-01-27 | Instant credits for humans. Corpse's now disappear and change ownership over ... | Tim Angus |
2002-01-09 | A bunch of stuff | Tim Angus |
2002-01-06 | Purged some more weapons code. | Tim Angus |
2002-01-03 | Fix ROLL bug when spawning from ceiling egg | Tim Angus |
2002-01-02 | Random tweaks and bug fixes | Tim Angus |
2001-12-31 | Hovel updates | Tim Angus |
2001-12-24 | Alien Hovel | Tim Angus |
2001-12-22 | Bug fixes to droid->alien conversion :) | Tim Angus |
2001-12-21 | After changing aliens->droids, changed droids->aliens *sigh* | Tim Angus |
2001-12-18 | Fix for death on wall bug | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-09-15 | Trapper tweaks | Tim Angus |
2001-09-13 | Spawn validation | Tim Angus |
2001-09-07 | Destroy anims for alien stuff | Tim Angus |
2001-09-06 | Random assorted stuff | Tim Angus |
2001-08-28 | Ceiling eggs | Tim Angus |
2001-08-26 | Added extra build weapons | Tim Angus |
2001-08-18 | Buildable animation in a working state | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-07-29 | Corpse ownership | Tim Angus |
2001-07-13 | Saved a couple of STAT_ indices. Added the pounce and clawing weapon | Tim Angus |
2001-07-10 | Mechanism for locking players in place (for grab weapon) | Tim Angus |
2001-07-05 | Tweaks. Start of alt fire mechanism | Tim Angus |
2001-07-01 | Added an alternative (but more expensive) target lead algorithm | Tim Angus |
2001-06-23 | Various tweaks and additions. Additive lights hacked in (pre-source 1.29 rele... | Tim Angus |
2001-06-21 | Type fix | Tim Angus |
2001-06-21 | Random bug fixes | Tim Angus |
2001-06-21 | Upgrades now cost material. | Tim Angus |
2001-06-20 | Partially finished human economy | Tim Angus |
2001-06-16 | Restructured dynamic menu handling | Tim Angus |
2001-05-06 | More work on the slot system. Generalised the weapon buy function. Added a se... | Tim Angus |
2001-03-31 | Added to and reorganised menus | Tim Angus |
2001-02-15 | Infesting getting fairly polished. Usual random bugfixes. | Tim Angus |
2001-02-05 | Significantly reogranised how class properties are propogated between client/... | Tim Angus |
2001-02-03 | Added a class database. Refined body spawning | Tim Angus |