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path: root/src/game/g_client.c
AgeCommit message (Expand)Author
2017-03-09refactor stuff/dev/humancontroller
2017-03-09remove some redundant statements/dev/humancontroller
2017-03-09never set groundEntityNum to -1, use ENTITYNUM_NONE instead/dev/humancontroller
2017-03-09always spawn corpses where the model coincides with the ending state of the d.../dev/humancontroller
2017-03-09do not treat a clipmask of 0 as MASK_DEADSOLID in some cases/dev/humancontroller
2017-03-09allow duplicate GUIDs/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* Simplify some weapon-related code (re r1431)M. Kristall
2013-01-03* Smarter way to check if teamoverlay info should be sent; don't send upgradeM. Kristall
2013-01-03* Remove some unused spawn functionsBen Millwood
2013-01-03* Stop bad array indices in spawn point selection, by removing the arrays ent...Ben Millwood
2013-01-03* Fix a bug causing duplicate entries in namelogM. Kristall
2013-01-03* (bug 4694) Reallow black in names, map it to inverse in com_ansicolorChristopher Schwarz
2013-01-03* (bug 3495) Add support for message censorship (cue "finally!")M. Kristall
2013-01-03* Fix a 'spawn is NULL' error by disallowing ClientBegin on allreadyJohn Ellis
2013-01-03* Fix losing credits when player is already over the cap by selling equipment.John Ellis
2013-01-03* Fix admin /rename by not decrementing namelog->nameChanges, insteadJohn Ellis
2013-01-03* Under certain circumstances, already "disconnected" clients can disconnectM. Kristall
2013-01-03* (bug 4582) Another bad userinfo fixChristopher Schwarz
2013-01-03* Fix handling of invalid userinfoChristopher Schwarz
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
2013-01-03* Generate "player renamed to ..." messages client-sideM. Kristall
2013-01-03* Prevent reparsing IP addresses for subnet bansM. Kristall
2013-01-03* Revert buggy part of revision 1968M. Kristall
2013-01-03* namelog was not showing name changes when the user's initial name was invalidM. Kristall
2013-01-03* Fix a couple bugs from revision 1966 including a crasherM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Stamina changes/fixes (kevlarman)Christopher Schwarz
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz
2013-01-03* (bug 4309) Add options to !restart that allow for keeping/switching player ...Christopher Schwarz
2013-01-03* Make position of "ALLFLAGS" admin flag irrelevantM. Kristall
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 4071) subnet bansM. Kristall
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman
2013-01-03* spectating teammates no longer copies their credits, borrowed from lakitu7 ...Roman Tetelman
2013-01-03Make humans raise their weapon when they spawnBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Cleanup info_validate function and enforce that connecting clients must pas...Christopher Schwarz
2013-01-03* Require each client to have a unique, valid GUIDM. Kristall
2013-01-03* Prevent changing names while mutedChristopher Schwarz
2013-01-03Smooth regenerationBen Millwood