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path: root/src/game/g_cmds.c
AgeCommit message (Expand)Author
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ...Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
2013-01-03Fix missing build errors (thanks gimhael)Ben Millwood
2013-01-03* fix some more credit copying issuesRoman Tetelman
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03* make poison cloud disorientation start/end more smoothlyRoman Tetelman
2013-01-03chomp a warningBen Millwood
2013-01-03Simplify some power handling codeBen Millwood
2013-01-03* Increase repeater cost from 2 to 4Ben Millwood
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03Reduce redundancy in Cmd_Build_fBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03Ignore unpowered buildables when checking if too close to the enemy and remov...Ben Millwood
2013-01-03/give funds should accept non-integral argumentsBen Millwood
2013-01-03* Prevent spectating a player while alive (thanks Byron Johnson)Christopher Schwarz
2013-01-03* Restructure G_WideTrace a bitTim Angus
2013-01-03* Use the MN_ system for team lock and player limit messagesTim Angus
2013-01-03* s/G_TriggerMenu2/G_TriggerMenuArgs/Tim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Move some code aroundM. Kristall
2013-01-03* (bug 4037) cgame forgets to close buildstat.cfgM. Kristall
2013-01-03* (bug 3990) Allow voting for next map (with thanks to Critux)Christopher Schwarz
2013-01-03* Fix semicolon I forgot during the previous commitChristopher Schwarz
2013-01-03* (bug 2803) Tighten some spelling/grammar/typos in various places (Phil Bord...Christopher Schwarz
2013-01-03* Silence compiler warnings from r1160Christopher Schwarz
2013-01-03* (bug 3295) Make callvote/callteamvote return the list of partial matches wh...Christopher Schwarz
2013-01-03* (bug 3408) Slightly reorder alien evolution failure reasons (David Severwri...Christopher Schwarz
2013-01-03* (bug 3476) Log callvote/callteamvote to games.log and print votedisplaystri...Christopher Schwarz
2013-01-03* Fix /give funds being broken by the fractional alien credits refactorChristopher Schwarz
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
2013-01-03* redo hovel removal in a way that doesn't break log parsers (reported by msk)Roman Tetelman
2013-01-03* Add SD votes (closes #11)Christopher Schwarz
2013-01-03* Bring back g_maxGameClients (thanks kevlarman)M. Kristall
2013-01-03* remove hovel (fixes #26) (todo: go back and actually remove the code)Roman Tetelman
2013-01-03* it's no longer possible to callteamvote admitdefeat after having passedRoman Tetelman
2013-01-03BP Queuing systemBen Millwood
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* Fix out of bounds errorM. Kristall
2013-01-03* Remove another pointless va()M. Kristall
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03 * Add BG_EventName and use it to simplify a series of debugging messagesBen Millwood
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood