Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Prevent reparsing IP addresses for subnet bans | M. Kristall | |
2013-01-03 | * (bug 4544) Only strip color codes from names in votes | M. Kristall | |
2013-01-03 | * Separate namelog from admin | M. Kristall | |
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr | |||
2013-01-03 | * Use flood prevention with "team" command | M. Kristall | |
2013-01-03 | * Remove hovel | M. Kristall | |
* Require buildable names instead of buildnums in layouts | |||
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h | Asa Kravets | |
2013-01-03 | * Remove unnecessary security code introduced from ioq3 merge | M. Kristall | |
2013-01-03 | * Add a EndVote: line to games.log for showing vote results (Rezyn) | Christopher Schwarz | |
* Add additional coloured versions of client names to games.log in ClientConnect and ClientRename lines for use by Tremstats et. al. (Rezyn) | |||
2013-01-03 | * Fix votes failing when they shouldn't (Rezyn) | Christopher Schwarz | |
* Fix INACTIVITY flag (Rezyn) * Fix being able to call a teamvote for someone not on your team (thanks Rezyn) * Fix IMMUNITY flag (Rezyn) * Fix there being 2 instances of g_dretchpunt in the cvar table (Rezyn) | |||
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Fix a bug in listmaps (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix for listmaps command misbehaving when searching for something that ↵ | Christopher Schwarz | |
returns zero results (Rezyn) | |||
2013-01-03 | * Add /listmaps command so people can stop guessing when they're trying to ↵ | Christopher Schwarz | |
do /callvote map/nextmap (Rezyn) | |||
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall | |
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1) | |||
2013-01-03 | * Fix ability to mark the last spawn for deconstruction (Rezyn) | Christopher Schwarz | |
* Notify everyone if g_markDeconstruct or g_unlagged are changed during a game | |||
2013-01-03 | * Parse IRC-like /me in chat text | Ben Millwood | |
* Assorted minor cleanups of CG_Say | |||
2013-01-03 | * Prevent new votes from preventing previous votes from executing | M. Kristall | |
2013-01-03 | * "follownext" should not have been removed (in r1829) | M. Kristall | |
2013-01-03 | * Remove unnecessary counter argument to tinfo and scores since the number of | M. Kristall | |
arguments is already known | |||
2013-01-03 | * Don't show locations in teamchats during intermission | Christopher Schwarz | |
* Fix /destroy (devmap only) to work on marked buildables without having to use it twice | |||
2013-01-03 | * Fix a couple typos in sudden death votes, including one that allowed a second | M. Kristall | |
(and third and fourth...) sudden death vote to be called after one had already passed | |||
2013-01-03 | (bug 3545) Maintain velocity when evolving (Ben Millwood) | Christopher Schwarz | |
2013-01-03 | * Minor fixes for revision 1829 | M. Kristall | |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵ | Christopher Schwarz | |
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable. | |||
2013-01-03 | * say_area can only be used while alive | Ben Millwood | |
2013-01-03 | * Fix wonky say text field behavior when you press insert (Rezyn) | Christopher Schwarz | |
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson) | |||
2013-01-03 | * Fix most votes not executing | M. Kristall | |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz | |
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code | |||
2013-01-03 | * Move more things to cgame | M. Kristall | |
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar | |||
2013-01-03 | * (bug 4301) Clear decon markers when entering sudden death (Rezyn) | Christopher Schwarz | |
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger | |||
2013-01-03 | * Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ↵ | Christopher Schwarz | |
(thanks Rezyn) * Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn) * Fix /destroy not working with g_friendlyBuildableFire 0 | |||
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Massive refactor of voting code | M. Kristall | |
* Remove cvar g_suddenDeath since it is no longer needed * "Sudden Death in 0 seconds!" should no longer display on map start when sudden death is disabled | |||
2013-01-03 | * (bug 3194) potential log ambiguities (requires log parser updates) | M. Kristall | |
* Fix broken r1753 * Some minor refactoring / cleanup | |||
2013-01-03 | * (Bug 3274) Disallow names that are difficult to ban (thanks msk) | Christopher Schwarz | |
- Disallow numbers at the start of a name - All names must contain at least one letter - When matching name strings, ignore all non-alphanumeric characters | |||
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz | |
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on | |||
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz | |
* Remove outdated refrence to the "boost" command | |||
2013-01-03 | Fix missing build errors (thanks gimhael) | Ben Millwood | |
2013-01-03 | * fix some more credit copying issues | Roman Tetelman | |
2013-01-03 | * store credits in pers.credit instead of ps.stats[ PERS_CREDIT ] | Roman Tetelman | |
2013-01-03 | * make poison cloud disorientation start/end more smoothly | Roman Tetelman | |
* add /give gas for testing | |||
2013-01-03 | chomp a warning | Ben Millwood | |
2013-01-03 | Simplify some power handling code | Ben Millwood | |
* Remove reactorNode, overmindNode, G_FindReactor, and G_FindOvermind * Replace level.(overmind|reactor)Present with G_Reactor and G_Overmind | |||
2013-01-03 | * Increase repeater cost from 2 to 4 | Ben Millwood | |
* Repeaters will no longer suicide * If a buildable doesn't belong to a zone, deconstruct will immediately deconstruct * A power source can no longer be replaced by one of its dependants * Dead repeaters will queue from the reactor | |||
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood | |
2013-01-03 | Reduce redundancy in Cmd_Build_f | Ben Millwood | |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood | |
2013-01-03 | Ignore unpowered buildables when checking if too close to the enemy and ↵ | Ben Millwood | |
remove extra newline in "This location is too close to the enemy to evolve" |