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path: root/src/game/g_cmds.c
AgeCommit message (Collapse)Author
2013-01-03* Prevent new votes from preventing previous votes from executingM. Kristall
2013-01-03* "follownext" should not have been removed (in r1829)M. Kristall
2013-01-03* Remove unnecessary counter argument to tinfo and scores since the number ofM. Kristall
arguments is already known
2013-01-03* Don't show locations in teamchats during intermissionChristopher Schwarz
* Fix /destroy (devmap only) to work on marked buildables without having to use it twice
2013-01-03* Fix a couple typos in sudden death votes, including one that allowed a secondM. Kristall
(and third and fourth...) sudden death vote to be called after one had already passed
2013-01-03(bug 3545) Maintain velocity when evolving (Ben Millwood)Christopher Schwarz
2013-01-03* Minor fixes for revision 1829M. Kristall
2013-01-03* Use binary searching instead of linear searching for many static arraysM. Kristall
2013-01-03* (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵Christopher Schwarz
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable.
2013-01-03* say_area can only be used while aliveBen Millwood
2013-01-03* Fix wonky say text field behavior when you press insert (Rezyn)Christopher Schwarz
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson)
2013-01-03* Fix most votes not executingM. Kristall
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code
2013-01-03* Move more things to cgameM. Kristall
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ↵Christopher Schwarz
(thanks Rezyn) * Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn) * Fix /destroy not working with g_friendlyBuildableFire 0
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES
2013-01-03* Massive refactor of voting codeM. Kristall
* Remove cvar g_suddenDeath since it is no longer needed * "Sudden Death in 0 seconds!" should no longer display on map start when sudden death is disabled
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
* Fix broken r1753 * Some minor refactoring / cleanup
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
- Disallow numbers at the start of a name - All names must contain at least one letter - When matching name strings, ignore all non-alphanumeric characters
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
* Remove outdated refrence to the "boost" command
2013-01-03Fix missing build errors (thanks gimhael)Ben Millwood
2013-01-03* fix some more credit copying issuesRoman Tetelman
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03* make poison cloud disorientation start/end more smoothlyRoman Tetelman
* add /give gas for testing
2013-01-03chomp a warningBen Millwood
2013-01-03Simplify some power handling codeBen Millwood
* Remove reactorNode, overmindNode, G_FindReactor, and G_FindOvermind * Replace level.(overmind|reactor)Present with G_Reactor and G_Overmind
2013-01-03* Increase repeater cost from 2 to 4Ben Millwood
* Repeaters will no longer suicide * If a buildable doesn't belong to a zone, deconstruct will immediately deconstruct * A power source can no longer be replaced by one of its dependants * Dead repeaters will queue from the reactor
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03Reduce redundancy in Cmd_Build_fBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03Ignore unpowered buildables when checking if too close to the enemy and ↵Ben Millwood
remove extra newline in "This location is too close to the enemy to evolve"
2013-01-03/give funds should accept non-integral argumentsBen Millwood
woo one line commit woo
2013-01-03* Prevent spectating a player while alive (thanks Byron Johnson)Christopher Schwarz
2013-01-03* Restructure G_WideTrace a bitTim Angus
* Fix a load of 1.f style floats to 1.0f
2013-01-03* Use the MN_ system for team lock and player limit messagesTim Angus
2013-01-03* s/G_TriggerMenu2/G_TriggerMenuArgs/Tim Angus
* s/ALIEN_CREDITS_PER_FRAG/ALIEN_CREDITS_PER_KILL/
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* Move some code aroundM. Kristall
* When g_specChat = 0, send global messages by spectators to other spectators * Eliminate g_listEntity. Use entityList instead * Stop seeding the rng all the time
2013-01-03* (bug 4037) cgame forgets to close buildstat.cfgM. Kristall
* Admin searches now list all matches * !listadmins now properly handles negative numbers * "!ban: too many bans" errors were sometimes wrong * A bit of refactoring * Add %s support to sscanf
2013-01-03* (bug 3990) Allow voting for next map (with thanks to Critux)Christopher Schwarz
* small updates to the surrounding /callvote code
2013-01-03* Fix semicolon I forgot during the previous commitChristopher Schwarz
* (bug 3997) Add g_specChat to silence chatty spectators during matches
2013-01-03* (bug 2803) Tighten some spelling/grammar/typos in various places (Phil ↵Christopher Schwarz
Bordelon, Ben Millwood)
2013-01-03* Silence compiler warnings from r1160Christopher Schwarz
* Fix improper behavior of console chat command * Fix console say/chat/say_team commands not being logged * Add teamPrefix to log/console print of say_team messages * Minor cleanups to chat logging code
2013-01-03* (bug 3295) Make callvote/callteamvote return the list of partial matches ↵Christopher Schwarz
when multiple player names match the target name string
2013-01-03* (bug 3408) Slightly reorder alien evolution failure reasons (David ↵Christopher Schwarz
Severwright)
2013-01-03* (bug 3476) Log callvote/callteamvote to games.log and print ↵Christopher Schwarz
votedisplaystring in client console message
2013-01-03* Fix /give funds being broken by the fractional alien credits refactorChristopher Schwarz
2013-01-03* Add Undeference's say_area commandChristopher Schwarz
* For now, the range of this is adjustable with g_sayAreaRange. This is temporary to help us to choose a range for Undeference to use when he commits this to Tremulous trunk