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path: root/src/game/g_cmds.c
AgeCommit message (Collapse)Author
2002-03-25Ammo upgrade packagesTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Organ bankTim Angus
2002-02-17Added cg_wwFollow and fixed a subtle bug in the processTim Angus
2002-02-16Alien sense updates, among other thingsTim Angus
2002-01-28General corpse updatesTim Angus
2002-01-27Instant credits for humans. Corpse's now disappear and change ownership over ↵Tim Angus
time.
2002-01-13Staging transitions. Battpack. Half jetpackTim Angus
2002-01-09A bunch of stuffTim Angus
2002-01-04DCC dependanciesTim Angus
2002-01-03Fix stupid bug in stage buildable checkTim Angus
2002-01-02Random tweaks and bug fixesTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-31Hovel updatesTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-24BoosterTim Angus
2001-12-24Alien HovelTim Angus
2001-12-22Bug fixes to droid->alien conversion :)Tim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21More of the menus are dynamically sourcedTim Angus
2001-12-18Got rid of bg_itemlist buildables. Refactored buildable spawningTim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-11-18Changes to building code to facilitate WW builderTim Angus
2001-10-20Mostly finished starcraft style buildingTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-10Buildable BBOX handling. Creep tests no longer happen at build time.Tim Angus
2001-09-18Switch to TA ui stuffTim Angus
2001-09-10Remains of bank, metal gibs for buildablesTim Angus
2001-09-09Remains of medistation, beginnings of bankTim Angus
2001-08-28Ceiling eggsTim Angus
2001-08-25Generalised building moreTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-10Mechanism for locking players in place (for grab weapon)Tim Angus
2001-06-21Upgrades now cost material.Tim Angus
2001-06-20Partially finished human economyTim Angus
2001-06-16Restructured dynamic menu handlingTim Angus
2001-05-06More work on the slot system. Generalised the weapon buy function. Added a ↵Tim Angus
sell function.
2001-04-01Added hivemind and associated infacstructureTim Angus
2001-03-31Added to and reorganised menusTim Angus
2001-03-29Fixed a couple of power bugs. Implemented a client side power meter.Tim Angus
2001-03-23Added simple dialog boxes to build errorsTim Angus
2001-03-22Restructured itemFits to be more verboseTim Angus
2001-03-22Restructuring of the builables routines.Tim Angus
2001-02-15Infesting getting fairly polished. Usual random bugfixes.Tim Angus
2001-02-05Significantly reogranised how class properties are propogated between ↵Tim Angus
client/server. Started on Droid infest mechanism.
2001-01-30I can't rememberTim Angus
2001-01-15Half-done revamping defmenus; bug fixes;MCUTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus