Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | (bug 3545) Maintain velocity when evolving (Ben Millwood) | Christopher Schwarz | |
2013-01-03 | * Minor fixes for revision 1829 | M. Kristall | |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵ | Christopher Schwarz | |
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable. | |||
2013-01-03 | * say_area can only be used while alive | Ben Millwood | |
2013-01-03 | * Fix wonky say text field behavior when you press insert (Rezyn) | Christopher Schwarz | |
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson) | |||
2013-01-03 | * Fix most votes not executing | M. Kristall | |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz | |
* Support parsing /say_area out of /say * General cleanups/refactors to messaging code | |||
2013-01-03 | * Move more things to cgame | M. Kristall | |
* Bring back "teamoverlay" cvar and default it to 1 * Add "cg_chatTeamPrefix" cvar | |||
2013-01-03 | * (bug 4301) Clear decon markers when entering sudden death (Rezyn) | Christopher Schwarz | |
* Fix ability to call sudden death votes when regular entry to sudden death is disabled * Add sudden_death to the printed list of valid vote types * Fix AdvGranger abilities appearing in tutorial text for regular Granger | |||
2013-01-03 | * Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ↵ | Christopher Schwarz | |
(thanks Rezyn) * Fix *not* adding to the build timer when marking things for deconstruction with g_markdeconstruct>0 (thanks Rezyn) * Fix /destroy not working with g_friendlyBuildableFire 0 | |||
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Massive refactor of voting code | M. Kristall | |
* Remove cvar g_suddenDeath since it is no longer needed * "Sudden Death in 0 seconds!" should no longer display on map start when sudden death is disabled | |||
2013-01-03 | * (bug 3194) potential log ambiguities (requires log parser updates) | M. Kristall | |
* Fix broken r1753 * Some minor refactoring / cleanup | |||
2013-01-03 | * (Bug 3274) Disallow names that are difficult to ban (thanks msk) | Christopher Schwarz | |
- Disallow numbers at the start of a name - All names must contain at least one letter - When matching name strings, ignore all non-alphanumeric characters | |||
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz | |
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on | |||
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz | |
* Remove outdated refrence to the "boost" command | |||
2013-01-03 | Fix missing build errors (thanks gimhael) | Ben Millwood | |
2013-01-03 | * fix some more credit copying issues | Roman Tetelman | |
2013-01-03 | * store credits in pers.credit instead of ps.stats[ PERS_CREDIT ] | Roman Tetelman | |
2013-01-03 | * make poison cloud disorientation start/end more smoothly | Roman Tetelman | |
* add /give gas for testing | |||
2013-01-03 | chomp a warning | Ben Millwood | |
2013-01-03 | Simplify some power handling code | Ben Millwood | |
* Remove reactorNode, overmindNode, G_FindReactor, and G_FindOvermind * Replace level.(overmind|reactor)Present with G_Reactor and G_Overmind | |||
2013-01-03 | * Increase repeater cost from 2 to 4 | Ben Millwood | |
* Repeaters will no longer suicide * If a buildable doesn't belong to a zone, deconstruct will immediately deconstruct * A power source can no longer be replaced by one of its dependants * Dead repeaters will queue from the reactor | |||
2013-01-03 | Remove repeater overlap prevention code | Ben Millwood | |
2013-01-03 | Reduce redundancy in Cmd_Build_f | Ben Millwood | |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood | |
2013-01-03 | Ignore unpowered buildables when checking if too close to the enemy and ↵ | Ben Millwood | |
remove extra newline in "This location is too close to the enemy to evolve" | |||
2013-01-03 | /give funds should accept non-integral arguments | Ben Millwood | |
woo one line commit woo | |||
2013-01-03 | * Prevent spectating a player while alive (thanks Byron Johnson) | Christopher Schwarz | |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus | |
* Fix a load of 1.f style floats to 1.0f | |||
2013-01-03 | * Use the MN_ system for team lock and player limit messages | Tim Angus | |
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus | |
* s/ALIEN_CREDITS_PER_FRAG/ALIEN_CREDITS_PER_KILL/ | |||
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * Move some code around | M. Kristall | |
* When g_specChat = 0, send global messages by spectators to other spectators * Eliminate g_listEntity. Use entityList instead * Stop seeding the rng all the time | |||
2013-01-03 | * (bug 4037) cgame forgets to close buildstat.cfg | M. Kristall | |
* Admin searches now list all matches * !listadmins now properly handles negative numbers * "!ban: too many bans" errors were sometimes wrong * A bit of refactoring * Add %s support to sscanf | |||
2013-01-03 | * (bug 3990) Allow voting for next map (with thanks to Critux) | Christopher Schwarz | |
* small updates to the surrounding /callvote code | |||
2013-01-03 | * Fix semicolon I forgot during the previous commit | Christopher Schwarz | |
* (bug 3997) Add g_specChat to silence chatty spectators during matches | |||
2013-01-03 | * (bug 2803) Tighten some spelling/grammar/typos in various places (Phil ↵ | Christopher Schwarz | |
Bordelon, Ben Millwood) | |||
2013-01-03 | * Silence compiler warnings from r1160 | Christopher Schwarz | |
* Fix improper behavior of console chat command * Fix console say/chat/say_team commands not being logged * Add teamPrefix to log/console print of say_team messages * Minor cleanups to chat logging code | |||
2013-01-03 | * (bug 3295) Make callvote/callteamvote return the list of partial matches ↵ | Christopher Schwarz | |
when multiple player names match the target name string | |||
2013-01-03 | * (bug 3408) Slightly reorder alien evolution failure reasons (David ↵ | Christopher Schwarz | |
Severwright) | |||
2013-01-03 | * (bug 3476) Log callvote/callteamvote to games.log and print ↵ | Christopher Schwarz | |
votedisplaystring in client console message | |||
2013-01-03 | * Fix /give funds being broken by the fractional alien credits refactor | Christopher Schwarz | |
2013-01-03 | * Add Undeference's say_area command | Christopher Schwarz | |
* For now, the range of this is adjustable with g_sayAreaRange. This is temporary to help us to choose a range for Undeference to use when he commits this to Tremulous trunk | |||
2013-01-03 | * redo hovel removal in a way that doesn't break log parsers (reported by msk) | Roman Tetelman | |
2013-01-03 | * Add SD votes (closes #11) | Christopher Schwarz | |
* Add g_suddenDeath that can be changed back and forth (0 | 1) by console whenever. This is necessary to create the vote type. * Votes require at least g_suddenDeathVotePercent percent to pass (default 74) * Set g_suddenDeathVotePercent 0 to disable SD votes entirely * g_suddenDeathVoteDelay (default 180) controls how much delay should occur between the vote's passing and entering SD. This is designed to make it harder to pass SD votes at opportune times. | |||
2013-01-03 | * Bring back g_maxGameClients (thanks kevlarman) | M. Kristall | |
2013-01-03 | * remove hovel (fixes #26) (todo: go back and actually remove the code) | Roman Tetelman | |
2013-01-03 | * it's no longer possible to callteamvote admitdefeat after having passed | Roman Tetelman | |
said vote (fixes #15) |