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The server software used for the Der Bunker Tremulous servers.
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g_combat.c
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2003-08-31
* Changed the variable names pteam, pclass and pitem to be more descriptive
Tim Angus
2003-08-30
* Poison kills are now properly credited
Tim Angus
2003-08-29
* Buildables now use ANIM_TOGGLEBIT properly
Tim Angus
2003-08-29
* Changed MOD_s for a couple of buildables to more sensible values
Tim Angus
2003-08-28
* Reworked the charge ability on the mofo
Tim Angus
2003-08-26
* Added a bunch of MOD_s
Tim Angus
2003-08-02
* Merged chest and limb armour into "light armour"
Tim Angus
2003-03-21
* Eggs regenerate faster
Tim Angus
2003-03-20
* Fixed corpse death pose bug
Tim Angus
2003-02-27
* Locational damage and armour actually work now
Tim Angus
2003-02-23
* Fixed mutually recursive mine loop
Tim Angus
2003-02-11
* Death animations now play correctly for nonsegmented models
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-08-09
* Removal of Q3A armor[sic] system - freed up a STAT_ in the process
Tim Angus
2002-03-20
Improved organ storing
Tim Angus
2002-02-09
Poison works now
Tim Angus
2002-02-09
Booster. Alien Sense
Tim Angus
2002-01-28
General corpse updates
Tim Angus
2002-01-27
Instant credits for humans. Corpse's now disappear and change ownership over ...
Tim Angus
2002-01-13
Staging transitions. Battpack. Half jetpack
Tim Angus
2002-01-09
A bunch of stuff
Tim Angus
2002-01-06
Purged some more weapons code.
Tim Angus
2001-12-30
bg_itemlist is dead. Yay
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-09-15
Trapper buildable. Other fixes/tweaks
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-07-28
Saw blade launcher
Tim Angus
2001-07-16
STAT_ARMOR now deflection chance
Tim Angus
2001-07-13
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Tim Angus
2001-06-25
Implemented armour
Tim Angus
2001-06-21
Random bug fixes
Tim Angus
2001-06-21
Upgrades now cost material.
Tim Angus
2001-04-17
Removed the locdamage debug spam
Tim Angus
2001-04-17
Fixed special cases in locational damage
Tim Angus
2001-04-13
Locational Damage! Also, possibly fixed a power bug.
Tim Angus
2001-04-01
Added hivemind and associated infacstructure
Tim Angus
2001-02-02
Changed model precache system. A steaming pile of transnetwork bugfixes.
Tim Angus
2001-02-01
Body spawning improved. The usual bug fixes
Tim Angus
2001-01-30
I can't remember
Tim Angus
2001-01-27
Ugh, haven't done this in weeks. Um. New creep system, half built new torchli...
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus
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