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The server software used for the Der Bunker Tremulous servers.
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g_local.h
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2007-04-27
* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player's
Tony J. White
2007-04-25
* (bug 2970) fix player counting in relation to team and voting eligibility
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-16
* (bug 2989) my last "stfu overmind" patch did just the opposite when
Tony J. White
2006-12-29
* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )
Tony J. White
2006-12-29
* Move marked deconstruction variables into level_locals_t
Tim Angus
2006-12-29
* Buildable destruction marking (via g_markDeconstruct)
Tim Angus
2006-12-09
* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlagged
Tony J. White
2006-11-29
* Functionalise testing for sudden death
Tim Angus
2006-10-30
* (bug 2894) automatic shoving of teammates on collision. set g_shove to a
Tony J. White
2006-10-23
* (bug 2842) adds g_privateMessages (/m and /mt commands)
Tony J. White
2006-09-28
* (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating client
Tony J. White
2006-09-14
* (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that was
Tony J. White
2006-09-14
* (bug 2849) having a qboolean array in the level_locals_t struct seemed to
Tony J. White
2006-09-05
Bug 2849
Tony J. White
2006-07-31
* tjw's spiffy admin system (tjw, obviously)
Tim Angus
2006-07-31
* Fix to ClientSpawn: spawn is NULL bug #2732 (tjw)
Tim Angus
2006-07-31
* Phil Bordelon's g_chatTeamPrefix patch
Tim Angus
2006-07-02
* Obituaries that indicate team kills (tjw)
Tim Angus
2006-06-17
* Disallow name changes more frequently than once every 5 seconds (by default)
Tim Angus
2006-06-10
* Fix to worldspawn defaults bug
Tim Angus
2006-05-16
* Patches from bugs:
Tim Angus
2006-05-16
* Removal of bot code
Tim Angus
2006-04-24
* Limit on number of times votes can be called, defaulting to 5 (from tjw)
Tim Angus
2006-04-24
* No really, I know C
Tim Angus
2006-04-24
* Removed some \n from server connection messages
Tim Angus
2006-04-22
* Per team friendly fire settings (from tjw)
Tim Angus
2006-04-15
* Lucifer cannon exploit fix (R1CH)
Tim Angus
2006-04-09
* Removed CS_SCORE? config strings -- they were unused
Tim Angus
2006-01-20
* Master server now logs version and renderer strings
Tim Angus
2006-01-18
* Added BG_FindUsableForUpgrade
Tim Angus
2005-12-28
* Added master server to source, based on dpmaster
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-12-08
* Reduced Dragoon pounce range to 64 from 96
Tim Angus
2005-12-02
* Added target_alien_win and target_human_win
Tim Angus
2005-11-29
* Lowered steptime for spectator
Tim Angus
2005-10-16
* Extended STATS report to include the times when stages change
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-09-04
* Fixed Medkit usable after death bug
Tim Angus
2005-09-01
* Reworked how weapon changes are performed, fixing bugs in the process
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-08-06
* Free frags are no longer awarded after the sudden death time
Tim Angus
2005-08-06
* Reverted to non-interruptable level 1 grab
Tim Angus
2005-07-31
* Removed anticamp code
Tim Angus
2005-07-18
* Repeater is now free
Tim Angus
2005-07-17
* Plugged the "sell and buy gets you full ammo" exploit
Tim Angus
2005-07-02
* Turrets can now be grabbed by lev1s, which slows them down
Tim Angus
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