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path: root/src/game/g_local.h
AgeCommit message (Expand)Author
2013-01-03* Queue BP according to the proportion of damage that came from not-friendly-...Christopher Schwarz
2013-01-03* (bug 4573) Use markdecon (instant of instant-decon) when buildings are unpo...Christopher Schwarz
2013-01-03* Fix handling of invalid userinfoChristopher Schwarz
2013-01-03* Revert revision 1965 and parts of revisions 1962 and 1966 since muted playersM. Kristall
2013-01-03* Use bitmasks instead of arrays for keeping track of whether/how a player votedM. Kristall
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
2013-01-03* Prevent reparsing IP addresses for subnet bansM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Remove hovelM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...Christopher Schwarz
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to do...Christopher Schwarz
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Prevent new votes from preventing previous votes from executingM. Kristall
2013-01-03* (bug 4310) Rework admin.logChristopher Schwarz
2013-01-03* (bug 4309) Add options to !restart that allow for keeping/switching player ...Christopher Schwarz
2013-01-03* Make position of "ALLFLAGS" admin flag irrelevantM. Kristall
2013-01-03* (bug #3545) Remove missing trap_CvarVariableValueTim Angus
2013-01-03* (bug 4306) Fix display formatting between different types of chat textChristopher Schwarz
2013-01-03* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...Christopher Schwarz
2013-01-03* Move more things to cgameM. Kristall
2013-01-03* (bug 4301) Clear decon markers when entering sudden death (Rezyn)Christopher Schwarz
2013-01-03* Update restricted config strings after a game endsTim Angus
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
2013-01-03* (bug 4071) subnet bansM. Kristall
2013-01-03* Rename some types and variables related to building point zones to be moreTim Angus
2013-01-03get rid of the rest of the basiturretgrab codeBen Millwood
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman
2013-01-03* bring back camper creditsRoman Tetelman
2013-01-03* Fix an annoying warningM. Kristall
2013-01-03Make next queue time calculation more consistentBen Millwood
2013-01-03Simplify some power handling codeBen Millwood
2013-01-03* Increase repeater cost from 2 to 4Ben Millwood
2013-01-03Remove repeater overlap prevention codeBen Millwood
2013-01-03add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlapBen Millwood
2013-01-03Fix some bugs with Zone BPBen Millwood
2013-01-03Zone BP updates, and a minor bug fixBen Millwood
2013-01-03Minor cleanups to zone bpBen Millwood
2013-01-03Zone BPBen Millwood
2013-01-03* Add "return" keyword to map rotation system, which causes a rotation toTim Angus
2013-01-03* Fairly substantial restructuring of the map rotation system which hopefullyTim Angus