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The server software used for the Der Bunker Tremulous servers.
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g_main.c
Age
Commit message (
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Author
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Don't send game statistics when cheats are enabled
Christopher Schwarz
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* Fix ability to mark the last spawn for deconstruction (Rezyn)
Christopher Schwarz
2013-01-03
* Potentially fix a bug where votes fail for no apparent reason
M. Kristall
2013-01-03
* Prevent new votes from preventing previous votes from executing
M. Kristall
2013-01-03
* Fix votes from needing to be unanimous to pass, introduced in r1754
Christopher Schwarz
2013-01-03
* (bug 4310) Rework admin.log
Christopher Schwarz
2013-01-03
* (bug 4309) Add options to !restart that allow for keeping/switching player ...
Christopher Schwarz
2013-01-03
* (bug 2923) Add ability to have a "warmup" time where players cannot join a ...
Christopher Schwarz
2013-01-03
* Remove redundant colour in G_AdminMessage
Ben Millwood
2013-01-03
* (bug 4306) Fix display formatting between different types of chat text
Christopher Schwarz
2013-01-03
* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...
Christopher Schwarz
2013-01-03
* Move more things to cgame
M. Kristall
2013-01-03
* (bug 4301) Clear decon markers when entering sudden death (Rezyn)
Christopher Schwarz
2013-01-03
* Update restricted config strings from G_InitGame
Tim Angus
2013-01-03
* Update restricted config strings after a game ends
Tim Angus
2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* Massive refactor of voting code
M. Kristall
2013-01-03
* (bug 3194) potential log ambiguities (requires log parser updates)
M. Kristall
2013-01-03
* (bug 3391) FF Cvar cleanup
Christopher Schwarz
2013-01-03
* Remove many unused cvars that don't do anything
Christopher Schwarz
2013-01-03
* Add the Q_EXPORTs I missed from merging ioq3
Tim Angus
2013-01-03
* Fix various fuck-ups introduced during the merge
Tim Angus
2013-01-03
* Rename some types and variables related to building point zones to be more
Tim Angus
2013-01-03
g_markDeconstruct default changed 1 -> 3
Roman Tetelman
2013-01-03
Fix camper credits
Roman Tetelman
2013-01-03
* bring back camper credits
Roman Tetelman
2013-01-03
Decrement queued build points to avoid infinite loop
Roman Tetelman
2013-01-03
Make next queue time calculation more consistent
Ben Millwood
2013-01-03
Merge most of the CalculateBuildPoints loops
Ben Millwood
2013-01-03
Simplify some power handling code
Ben Millwood
2013-01-03
Tweaks to cvar default values and flags
Ben Millwood
2013-01-03
fix maxZones dynamic allocation conditional
Ben Millwood
2013-01-03
add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap
Ben Millwood
2013-01-03
* Repeaters cost 2 BP that take away from the main (reactor's) pool.
Ben Millwood
2013-01-03
Fix some bugs with Zone BP
Ben Millwood
2013-01-03
Zone BP updates, and a minor bug fix
Ben Millwood
2013-01-03
use alien queue for aliens
Roman Tetelman
2013-01-03
Initialisation fix in BP zone allocation code
Ben Millwood
2013-01-03
Queue buildpoints in main zone and unpowered buildables
Ben Millwood
2013-01-03
Minor cleanups to zone bp
Ben Millwood
2013-01-03
Zone BP
Ben Millwood
2013-01-03
* Add "return" keyword to map rotation system, which causes a rotation to
Tim Angus
2013-01-03
* Fairly substantial restructuring of the map rotation system which hopefully
Tim Angus
2013-01-03
* Change grammar of map rotation system to support back to back conditions
Tim Angus
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* fix previous commit to actually work (integer math...whoops)
Roman Tetelman
2013-01-03
* make build point return time shorter when more build points are missing
Roman Tetelman
2013-01-03
* Fix a new formatting issue from revision 1189
M. Kristall
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