Age | Commit message (Expand) | Author |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-03 | * (bug 3781) Improve randomness in some cases (Lakitu7 made me do it) | M. Kristall |
2013-01-03 | * (bug 4522) Make map rotation logic robust against missing maps and | John Ellis |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Add "return" keyword to map rotation system, which causes a rotation to | Tim Angus |
2013-01-03 | * Fairly substantial restructuring of the map rotation system which hopefully | Tim Angus |
2013-01-03 | * Cut down map rotation system memory usage by concatenating commands | Tim Angus |
2013-01-03 | * Change grammar of map rotation system to support back to back conditions | Tim Angus |
2013-01-03 | * (bug 3990) Allow voting for next map (with thanks to Critux) | Christopher Schwarz |
2013-01-03 | * fix maprotation conditionals to avoid infinite loops in some cases | Roman Tetelman |
2013-01-03 | * Move some server commands into game and refactor game commands | M. Kristall |
2013-01-03 | * Fix some array bounds checks in map rotation system | Ben Millwood |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * (bug 3554) Make sure opened files get closed properly -- for real this time | M. Kristall |
2013-01-03 | * (bug 3554) Fix a few more places where opened files might not be closed | M. Kristall |
2013-01-03 | * (bug 3354, 3353) Fix broken G_MapExists (benmachine) | Tim Angus |
2007-09-23 | * Do a second pass when compiling map rotation scripts to catch incorrect map | Tim Angus |
2007-09-22 | * (bug 3309) Fix to angle clamping (/dev/humancontroller) | Tim Angus |
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White |
2006-09-14 | * (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that was | Tony J. White |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-06-27 | * Fixed all the warnings reported after turning on -Wall | Tim Angus |
2004-01-11 | * Sorted out hydra gas screwups | Tim Angus |
2004-01-02 | * Conditionals in the map rotation now work | Tim Angus |
2003-12-24 | * Added a creep projection under a locked human | Tim Angus |
2003-12-02 | * Changes for OverFlow's mofo model | Tim Angus |