index
:
zittrig-4
master
The server software used for the Der Bunker Tremulous servers.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game
/
g_team.c
Age
Commit message (
Expand
)
Author
2013-01-03
* Smarter way to check if teamoverlay info should be sent; don't send upgrade
M. Kristall
2013-01-03
* (bug 4999) Marauder+ zap bugfixes (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* Don't want about unbalanced teams after ExitLevel
M. Kristall
2013-01-03
* (bug 4816) Add team imbalance warning messages
Christopher Schwarz
2013-01-03
* (bug 4763) Prevent team join spam again
M. Kristall
2013-01-03
* Fix admin /rename by not decrementing namelog->nameChanges, instead
John Ellis
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Stop using numeric constants in logs because they are unreliable (log parsers
M. Kristall
2013-01-03
* Remove unnecessary counter argument to tinfo and scores since the number of
M. Kristall
2013-01-03
* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)
Christopher Schwarz
2013-01-03
* (bug 2991) Add teamoverlay, an optional hud display showing names, health, ...
Christopher Schwarz
2013-01-03
* Move more things to cgame
M. Kristall
2013-01-03
* Update restricted config strings after a game ends
Tim Angus
2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* Massive refactor of voting code
M. Kristall
2013-01-03
* fix some more credit copying issues
Roman Tetelman
2013-01-03
* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]
Roman Tetelman
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* Handle some broken admin.dat files the same as before
M. Kristall
2013-01-03
* Add functions G_TeamName and G_TeamFromString
M. Kristall
2013-01-03
* CG_PLAYER_LOCATION now determined by the client
Roman Tetelman
2013-01-03
* workaround to make the hud location work for spectators and players not in ...
Roman Tetelman
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* Remove some unused state structures from game
Tim Angus
2013-01-03
* Merge clientSession_t::sessionTeam and clientSession_t::spectatorState
Tim Angus
2007-09-25
* Remove more powerups stuff
Tim Angus
2007-09-25
* Replace "powerups" state data with "misc"
Tim Angus
2006-04-09
* Removed CS_SCORE? config strings -- they were unused
Tim Angus
2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2005-07-21
* Change death by dragoon obituary from "clawed" to "chomped"
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-08-09
* Removal of Q3A armor[sic] system - freed up a STAT_ in the process
Tim Angus
2002-01-27
Instant credits for humans. Corpse's now disappear and change ownership over ...
Tim Angus
2001-12-21
After changing aliens->droids, changed droids->aliens *sigh*
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-02-15
Infesting getting fairly polished. Usual random bugfixes.
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus