Age | Commit message (Expand) | Author |
2017-03-09 | add a string duplicating function into the game module | /dev/humancontroller |
2017-03-09 | refactor stuff | /dev/humancontroller |
2013-02-16 | Update copyright notices | Tim Angus |
2013-01-03 | * (bug 3781) Improve randomness in some cases (Lakitu7 made me do it) | M. Kristall |
2013-01-03 | Fix incorrect test that caused some IPv6 addresses to not be recognised as such | M. Kristall |
2013-01-03 | * Refactor G_ClosestEnt to avoid (spurious) unused variable warning | Ben Millwood |
2013-01-03 | * Stop bad array indices in spawn point selection, by removing the arrays ent... | Ben Millwood |
2013-01-03 | * Require IPv4 addresses to contain at least one . (use 192./8 instead of 192/8) | M. Kristall |
2013-01-03 | * Fix teleporters so that they once again telefrag players (broken by r2020) | John Ellis |
2013-01-03 | * (bug 3291) Add /buildlog and /revert commands to combat grief building (Und... | Christopher Schwarz |
2013-01-03 | * Prevent reparsing IP addresses for subnet bans | M. Kristall |
2013-01-03 | * Refactor emoticon code | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * ...And prevent a NULL dereference | M. Kristall |
2013-01-03 | * (bug 3194) potential log ambiguities (requires log parser updates) | M. Kristall |
2013-01-03 | * Fix bans by IP address without a netmask (thanks Rezyn0) | M. Kristall |
2013-01-03 | * (bug 4071) subnet bans | M. Kristall |
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus |
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood |
2013-01-03 | * (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood) | M. Kristall |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * Gave Painsaw a crappy looking crosshair | Michael Levin |
2013-01-03 | * Reworked the dialog code a bit, removed some redundancies | Michael Levin |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-07-16 | * (bug 3047) send team commands to spectating admins who can see team chat | M. Kristall |
2006-12-04 | * (bug 2934) stop inventing integer types tjw. no longer try to correct | Tony J. White |
2006-12-04 | * (bug 2934) cap health sent as eventParm at 255 to prevent too many tyrant | Tony J. White |
2006-05-16 | * Removal of bot code | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-12-08 | * Merged in a bunch of game side fixed from ioq3 | Tim Angus |
2005-11-24 | * 3D particles | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-09-04 | * Fixed Medkit usable after death bug | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2004-03-18 | * Added trigger_stage entity which is fired on stage transitions | Tim Angus |
2003-10-12 | * Added misc_particle_system entity | Tim Angus |
2003-09-01 | * Menus are now automatically closed upon death | Tim Angus |
2003-08-30 | * Integrated the overmind sounds | Tim Angus |
2003-03-23 | * Serverside menu triggering now uses server commands for increased reliability | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2001-10-19 | License change to OSML | Tim Angus |
2001-10-10 | Buildable BBOX handling. Creep tests no longer happen at build time. | Tim Angus |
2001-09-06 | Random assorted stuff | Tim Angus |
2001-08-15 | Added spriter - simple particle engine for mappers | Tim Angus |
2001-08-03 | 1.29h upgrade.. oooo particles hehehehehehe | Tim Angus |
2001-02-15 | Infesting getting fairly polished. Usual random bugfixes. | Tim Angus |