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The server software used for the Der Bunker Tremulous servers.
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Commit message (
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Author
2013-01-03
* (bug 3948) prevent buggy maps from crashing .so servers via g_target.c (Rezyn)
Christopher Schwarz
2013-01-03
* Slight cleanup and futureproofing of r1164 (Timbo)
Christopher Schwarz
2013-01-03
* (bug 3295) Make callvote/callteamvote return the list of partial matches wh...
Christopher Schwarz
2013-01-03
* (bug 3408) Slightly reorder alien evolution failure reasons (David Severwri...
Christopher Schwarz
2013-01-03
* (bug 3734) Prevent exploitative use of roll axis by hacked clients (DevHC)
Christopher Schwarz
2013-01-03
* (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (...
Christopher Schwarz
2013-01-03
* (bug 3476) Log callvote/callteamvote to games.log and print votedisplaystri...
Christopher Schwarz
2013-01-03
* (bug 3354) Add /clientlist cgame command for listing connected clients (DevHC)
Christopher Schwarz
2013-01-03
* Fix alienWin and humanWin commands to destroy the *other* team's base
Ben Millwood
2013-01-03
* score from buildable killes *= 2
Christopher Schwarz
2013-01-03
Revert "* Give mass driver a small width (5u for now)" since the dretch bbox ...
Roman Tetelman
2013-01-03
Reverted dretch health (20 -> 25) and hitbox (24 -> 30 cubed)
Asa Kravets
2013-01-03
* Make both grangers' speeds 0.9, at Norf's request
Christopher Schwarz
2013-01-03
* Scoreboard revamp as per issue 31
Christopher Schwarz
2013-01-03
* Fix /give funds being broken by the fractional alien credits refactor
Christopher Schwarz
2013-01-03
* Make dead cam follow the killer's movements instead of just looking at wher...
Christopher Schwarz
2013-01-03
Improvements, fixes, and cleanups to smooth regen
Ben Millwood
2013-01-03
* Give mass driver a small width (5u for now)
Roman Tetelman
2013-01-03
* fix infinite loop in new regen code when aliens admitdefeat
Roman Tetelman
2013-01-03
* color console chat to make it more noticable
Roman Tetelman
2013-01-03
* add printqueue server command to try to debug issue #20
Roman Tetelman
2013-01-03
* fix maprotation conditionals to avoid infinite loops in some cases
Roman Tetelman
2013-01-03
* fix hives
Roman Tetelman
2013-01-03
* hive rework (closes #29):
Roman Tetelman
2013-01-03
* Fix crashbug introduced last revision. This time I'm going to just revert t...
Christopher Schwarz
2013-01-03
* Fix broken spawn queue bug introduced in r1121
Christopher Schwarz
2013-01-03
* Fix the order of the arguments to APropHovel_Blocked so that it's not compl...
Christopher Schwarz
2013-01-03
* Don't display team join message if previous clientinfo was invalid (bug 3960)
Ben Millwood
2013-01-03
* Implementation of assert() in bg_lib.h
Ben Millwood
2013-01-03
* Prevent changing names while muted
Christopher Schwarz
2013-01-03
* Fix for building spawns over marked buildables (fixes #14)
Roman Tetelman
2013-01-03
* humans can no longer bunny hop right after dodging
Roman Tetelman
2013-01-03
* Move some server commands into game and refactor game commands
M. Kristall
2013-01-03
* (bug 3607) Hopefully fix the remaining hovel issues
M. Kristall
2013-01-03
* Remove cvars unused after revision 1143
M. Kristall
2013-01-03
* Print the real, current server time at start of games.log so real times can...
Christopher Schwarz
2013-01-03
* make all buildables worth 0 credits/frags
Roman Tetelman
2013-01-03
* Add Undeference's say_area command
Christopher Schwarz
2013-01-03
* redo hovel removal in a way that doesn't break log parsers (reported by msk)
Roman Tetelman
2013-01-03
* Add SD votes (closes #11)
Christopher Schwarz
2013-01-03
Only regenerate health while alive
Ben Millwood
2013-01-03
Removing some unused variables and functions
Ben Millwood
2013-01-03
Smooth regeneration
Ben Millwood
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
* Bring back g_maxGameClients (thanks kevlarman)
M. Kristall
2013-01-03
* release build points from structures killed by deconstructed eggs instantly
Roman Tetelman
2013-01-03
* fix for not being able to sell ckit while repairing (fixes #21)
Roman Tetelman
2013-01-03
* Make medistation remove poison from all players that come in contact with it
Roman Tetelman
2013-01-03
* remove hovel (fixes #26) (todo: go back and actually remove the code)
Roman Tetelman
2013-01-03
* it's no longer possible to callteamvote admitdefeat after having passed
Roman Tetelman
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