summaryrefslogtreecommitdiff
path: root/src/game
AgeCommit message (Expand)Author
2013-01-03* Fix ordinals in spawn queue to not display 21th, 22th, 23th etc.M. Kristall
2013-01-03* Normalise alien valuesTim Angus
2013-01-03* Reduce generic1 to 10 bitsTim Angus
2013-01-03* Add the Q_EXPORTs I missed from merging ioq3Tim Angus
2013-01-03* Fix various fuck-ups introduced during the mergeTim Angus
2013-01-03* Move the human spawn functions around to avoid requiring forward declarationsTim Angus
2013-01-03* Remove big blob of commented code in G_GetBuildPointsTim Angus
2013-01-03* Rename some types and variables related to building point zones to be moreTim Angus
2013-01-03Hive nerfAsa Kravets
2013-01-03display unpowered icon for telenodes (fixes #something)Ben Millwood
2013-01-03get rid of the rest of the basiturretgrab codeBen Millwood
2013-01-03Remove basilisk turret grab soundBen Millwood
2013-01-03Fix missing build errors (thanks gimhael)Ben Millwood
2013-01-03* fix some more credit copying issuesRoman Tetelman
2013-01-03* fix regular basilisk from doing twice the intended damage (fixes #93)Roman Tetelman
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bitsBen Millwood
2013-01-03Fix BG_PlayerCanChangeWeaponBen Millwood
2013-01-03Remove some unused codeBen Millwood
2013-01-03* make poison cloud disorientation start/end more smoothlyRoman Tetelman
2013-01-03g_markDeconstruct default changed 1 -> 3Roman Tetelman
2013-01-03Granger FOV increased to advanced's value 80 -> 110Roman Tetelman
2013-01-03* Cleanup thirdperson spec codeChristopher Schwarz
2013-01-03Removed basilisk turret grabbingAsa Kravets
2013-01-03Readjusted attack ranges for upgraded classes to compensate for model size di...Asa Kravets
2013-01-03* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman
2013-01-03Don't queue from reactor pool when power source can't be foundRoman Tetelman
2013-01-03* bring back camper creditsRoman Tetelman
2013-01-03Balance tweakAsa Kravets
2013-01-03Fix the turret bug for teslas tooBen Millwood
2013-01-03Improve timing of weapon change feedbackBen Millwood
2013-01-03I don't like redundant checks for stupid thingsBen Millwood
2013-01-03* fix turrets from firing sv_fps times per second (thanks rezyn)Roman Tetelman
2013-01-03* spectating teammates no longer copies their credits, borrowed from lakitu7 ...Roman Tetelman
2013-01-03chomp a warningBen Millwood
2013-01-03Make humans raise their weapon when they spawnBen Millwood
2013-01-03Balance tweaks:Asa Kravets
2013-01-03Set dodge side slowed modifier to 0.9Asa Kravets
2013-01-03* weaken dodge whene slowed by creep/gas/spit (closes #73)Roman Tetelman
2013-01-03* ckit no longer has a "don't repair" button (fixes #18)Roman Tetelman
2013-01-03* add comment to previous commitRoman Tetelman
2013-01-03Buildables will suicide after 90 seconds without a source of powerRoman Tetelman
2013-01-03Decrement queued build points to avoid infinite loopRoman Tetelman
2013-01-03Balance tweak:Asa Kravets
2013-01-03Balance tweaks:Asa Kravets
2013-01-03* Fix an annoying warningM. Kristall
2013-01-03* Don't fire incomplete hivesBen Millwood
2013-01-03Fix crouch check on dodge (fixes #71)Ben Millwood
2013-01-03Make next queue time calculation more consistentBen Millwood