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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* (bug 4998) Alternate fix for r2211 (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* (bug 5039) Fix buildables to initialize with the correct normal vector, whi...
Christopher Schwarz
2013-01-03
* (bug 5088) Allow dretches to bite attack-to-activate switches (/dev/humanco...
Christopher Schwarz
2013-01-03
* (bug 5001) Fix repeater BP queueing, build them with full BP available (/de...
Christopher Schwarz
2013-01-03
Fix incorrect test that caused some IPv6 addresses to not be recognised as such
M. Kristall
2013-01-03
* (bug 4959) Merge some vm changes from upstream (thanks /dev/humancontroller)
Christopher Schwarz
2013-01-03
* (bug 5007) Minor improvements to target_*_win for better behavior in edge c...
Christopher Schwarz
2013-01-03
* (bug 5006) Keep ps.pmext up to date in the spectator situations, although t...
Christopher Schwarz
2013-01-03
* (bug 5020) Allow dragoon pounces to do damage if released before the end of...
Christopher Schwarz
2013-01-03
* (bug 5074) Fix inconsistency in tesla firing range computation (/dev/humanc...
Christopher Schwarz
2013-01-03
* (bug 5092) Improve ckit repair targeting direction (/dev/humancontroller/)
Christopher Schwarz
2013-01-03
* Reported ban # when banned players attempt to connect was off by one
M. Kristall
2013-01-03
* Fix broken vote display strings, when reasons are used, broken in the ioq3 ...
Christopher Schwarz
2013-01-03
* Admins were sorted, but the sort function was not quite stable
M. Kristall
2013-01-03
* (bug 4997) Use spherical regions for hive and boost ranges instead of boxes...
Christopher Schwarz
2013-01-03
* (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* (bug 5012) Fix camera shake after unfollowing players on movers (/dev/human...
Christopher Schwarz
2013-01-03
* Fix buggy bsearch (DevHC)
M. Kristall
2013-01-03
* g_disabled* cvars should not persist
M. Kristall
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Fix delay/animation of human buildables suiciding from no power (/dev/human...
Christopher Schwarz
2013-01-03
* kick reasons weren't being logged
M. Kristall
2013-01-03
* Refactor G_ClosestEnt to avoid (spurious) unused variable warning
Ben Millwood
2013-01-03
* Fix incorrect human buildable power sources in some cases, and the ability ...
Christopher Schwarz
2013-01-03
* const in G_CheckSpawnPoint
Ben Millwood
2013-01-03
* Remove some unused spawn functions
Ben Millwood
2013-01-03
* Inform kicked players of their ban duration when they are banned
M. Kristall
2013-01-03
* Stop bad array indices in spawn point selection, by removing the arrays ent...
Ben Millwood
2013-01-03
* (bug 4944) Clearer tracking of ban/mute/denybuild in games.log
M. Kristall
2013-01-03
* (bug 4948) Nextmap vote can be overwritten
M. Kristall
2013-01-03
* Increase default stage thresholds by 50%
Asa Kravets
2013-01-03
* Change trample to not lose all charge on hitting a structure, and keep trac...
Asa Kravets
2013-01-03
Balance tweaks
Asa Kravets
2013-01-03
* Fix timestamps in games.log not resetting after a map_restart (thanks kharnov)
Christopher Schwarz
2013-01-03
* Fix revert while the game is paused from killing players in the way without...
Christopher Schwarz
2013-01-03
* Fix a bug causing duplicate entries in namelog
M. Kristall
2013-01-03
* Show who received a private message and how to respond again
M. Kristall
2013-01-03
* Properly censor private messages
M. Kristall
2013-01-03
* Mess with /give funds again to try to finally make everyone happy with how ...
Christopher Schwarz
2013-01-03
* (bug 4908) Show BP from marked buildables on the HUD
Christopher Schwarz
2013-01-03
* Add usage statment when /give is used without arguments
Christopher Schwarz
2013-01-03
* Prevent overflow in /give funds
Ben Millwood
2013-01-03
* (bug 4906) Notify admins of attempted votes called against immune admins
Christopher Schwarz
2013-01-03
* (bug 4904) Notify admins of callteamvotes on the opposing team
Christopher Schwarz
2013-01-03
* Fix entities leak when using non-builtin layouts (/dev/humancontroller/)
Christopher Schwarz
2013-01-03
* Remove excess newline from "banned player tried to connect" message
Christopher Schwarz
2013-01-03
* Make parameters to G_Build const
Tim Angus
2013-01-03
* Prevent players from being poisoned by explosions of buildables that were k...
Christopher Schwarz
2013-01-03
* Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller)
Christopher Schwarz
2013-01-03
* (bug 4896) Put quotes around multi-word parameters to admin commands in the...
Christopher Schwarz
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