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AgeCommit message (Expand)Author
2013-01-03 * Fix spectator occasionally displaying crosshairsBen Millwood
2013-01-03* s/STAGE2_THRESH/STAGE_THRESH/g that i missedRoman Tetelman
2013-01-03Ready code probably fixedBen Millwood
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* Handle some broken admin.dat files the same as beforeM. Kristall
2013-01-03* Dretch repeat reverted 100->500, damage reduced to 48->24Asa Kravets
2013-01-03* Add functions G_TeamName and G_TeamFromStringM. Kristall
2013-01-03* Added improved team join messages (original patch thanks to peoro)Christopher Schwarz
2013-01-03* Oops, forgot to fix the indenting on the previous commitChristopher Schwarz
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Fix a buffer overflow introduced in revision 1121M. Kristall
2013-01-03* Add the /a command, which sends a message to all active adminsChristopher Schwarz
2013-01-03* s/MOD_UNKNOWN/MOD_DECONSTRUCT/Roman Tetelman
2013-01-03* (bug 3606) Partial fix for this bug: spawns explode when near other buildablesChristopher Schwarz
2013-01-03* Strip nonprinting and console-key characters from player namesChristopher Schwarz
2013-01-03* trample damage repeat slightly nerfed (50->75)Roman Tetelman
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03* mark location entities SVF_BROADCASTRoman Tetelman
2013-01-03* CG_PLAYER_LOCATION now determined by the clientRoman Tetelman
2013-01-03* fix for aliens being unable to attack nodes from directly aboveRoman Tetelman
2013-01-03* fix for wide traces not causing bleeding on non-playersRoman Tetelman
2013-01-03 * More testing code to fix ready stateBen Millwood
2013-01-03 * Flood protection in chat and admin commandsBen Millwood
2013-01-03* fix for a lot of weapons not causing buildable bleedingRoman Tetelman
2013-01-03 * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTSBen Millwood
2013-01-03* buildable bleed wip codeRoman Tetelman
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03* workaround to make the hud location work for spectators and players not in ...Roman Tetelman
2013-01-03 * Right-align location fieldBen Millwood
2013-01-03* add cg_unlagged to allow clients to disable backward reconcilliation for th...Roman Tetelman
2013-01-03* no more marauders on ice (fix for bug i introduced in r238)Roman Tetelman
2013-01-03* marauder has a timeout after jumping before being able to walljump againRoman Tetelman
2013-01-03* (bug 3742) BG_ParseCSVBuildableList uses wrong parse functionTim Angus
2013-01-03* revert part of r77 to allow clients to keep their creditsRoman Tetelman
2013-01-03* fix for jump sometimes giving less height than intended (bug 3634)Roman Tetelman
2013-01-03* players dying to structures no longer give full credit towards stagesRoman Tetelman
2013-01-03* (bug 3719) IP address fields in admin system are not large enough for IPv6M. Kristall
2013-01-03Ensure non-walljumping classes can't walljumpBen Millwood
2013-01-03Decreased marauder slash range.Asa Kravets
2013-01-03Fix a couple of largely irrelevant compiler warningsBen Millwood
2013-01-03 * trample stops after LEVEL4_TRAMPLE_DURATION - LEVEL4_TRAMPLE_CHARGE_MIN be...Roman Tetelman
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03 * Replace Item_Text_Wrap with a version that actually makes senseBen Millwood
2013-01-03* wide traces (most alien attacks) now prefer the target in the crosshairs if...Roman Tetelman
2013-01-03fix stupid mistake to shut up compiler warningRoman Tetelman
2013-01-03oops, no more walljumping on slanted floorsRoman Tetelman
2013-01-03Partially unrevert Risujin's walljump changes (r147):Roman Tetelman
2013-01-03Un-merge bits of svn because they interfere with stickypsec (oops)Ben Millwood
2013-01-03* Use BG_PrimaryWeapon() in G_ForceWeaponChange() to reduce code duplicationM. Kristall