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path: root/src/game
AgeCommit message (Expand)Author
2013-01-03* Add information about /mask banning to adjustban help textM. Kristall
2013-01-03* Expire bans with unban instead of immediately removing them so that thingsM. Kristall
2013-01-03* Simplify some weapon-related code (re r1431)M. Kristall
2013-01-03* Smarter way to check if teamoverlay info should be sent; don't send upgradeM. Kristall
2013-01-03* Fix a bunch of variable set but not used warningsM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
2013-01-03* Remove now unused join-during-warmup errorM. Kristall
2013-01-03* Fix status command's rate valueM. Kristall
2013-01-03* Allow joining teams during warmupM. Kristall
2013-01-03* Oops, clean up some variables unused after last commitBen Millwood
2013-01-03* Calculate some exponentiation more efficiently/sensibly in bg_lib.cBen Millwood
2013-01-03* (bug 5269) reverted buildables don't have the original builder named inM. Kristall
2013-01-03* Revert didn't restore marked statusM. Kristall
2013-01-03* (bug 5231) use the specified trace height correctly in G_WideTrace() (r4sh)M. Kristall
2013-01-03* Remove unused variableM. Kristall
2013-01-03* (bug 5004) use current player origin in G_RoomForClassChange()M. Kristall
2013-01-03* (bug 4984) Show who built a destroyed structure in buildlogM. Kristall
2013-01-03* Unregister commands advertised by the server when disconnectingM. Kristall
2013-01-03* CANIPBAN allows banning not-necessarily-connected players with CIDR notationM. Kristall
2013-01-03* Change the distance of zap chains from 200->150, and make zap chain damage ...Asa Kravets
2013-01-03* (bug 3781) Improve randomness in some cases (Lakitu7 made me do it)M. Kristall
2013-01-03* (bug 4999) Marauder+ zap bugfixes (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5087) Improve widetrace (alien swipe) hit detection (/dev/humancontrol...Christopher Schwarz
2013-01-03* Silence some set-but-unused variable warnings. There are still more. Many o...Christopher Schwarz
2013-01-03* (bug 4998) Alternate fix for r2211 (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5039) Fix buildables to initialize with the correct normal vector, whi...Christopher Schwarz
2013-01-03* (bug 5088) Allow dretches to bite attack-to-activate switches (/dev/humanco...Christopher Schwarz
2013-01-03* (bug 5001) Fix repeater BP queueing, build them with full BP available (/de...Christopher Schwarz
2013-01-03Fix incorrect test that caused some IPv6 addresses to not be recognised as suchM. Kristall
2013-01-03* (bug 4959) Merge some vm changes from upstream (thanks /dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5007) Minor improvements to target_*_win for better behavior in edge c...Christopher Schwarz
2013-01-03* (bug 5006) Keep ps.pmext up to date in the spectator situations, although t...Christopher Schwarz
2013-01-03* (bug 5020) Allow dragoon pounces to do damage if released before the end of...Christopher Schwarz
2013-01-03* (bug 5074) Fix inconsistency in tesla firing range computation (/dev/humanc...Christopher Schwarz
2013-01-03* (bug 5092) Improve ckit repair targeting direction (/dev/humancontroller/)Christopher Schwarz
2013-01-03* Reported ban # when banned players attempt to connect was off by oneM. Kristall
2013-01-03* Fix broken vote display strings, when reasons are used, broken in the ioq3 ...Christopher Schwarz
2013-01-03* Admins were sorted, but the sort function was not quite stableM. Kristall
2013-01-03* (bug 4997) Use spherical regions for hive and boost ranges instead of boxes...Christopher Schwarz
2013-01-03* (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller)Christopher Schwarz
2013-01-03* (bug 5012) Fix camera shake after unfollowing players on movers (/dev/human...Christopher Schwarz
2013-01-03* Fix buggy bsearch (DevHC)M. Kristall
2013-01-03* g_disabled* cvars should not persistM. Kristall
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Fix delay/animation of human buildables suiciding from no power (/dev/human...Christopher Schwarz
2013-01-03* kick reasons weren't being loggedM. Kristall
2013-01-03* Refactor G_ClosestEnt to avoid (spurious) unused variable warningBen Millwood
2013-01-03* Fix incorrect human buildable power sources in some cases, and the ability ...Christopher Schwarz
2013-01-03* const in G_CheckSpawnPointBen Millwood
2013-01-03* Remove some unused spawn functionsBen Millwood